Beginning Android Games and over 900,000 other books are available for Amazon Kindle . Learn more


or
Sign in to turn on 1-Click ordering.
or
Amazon Prime free trial required. Sign up when you check out. Learn more
More Buying Choices
Have one to sell? Sell yours here
or
Get a £8.15 Amazon.co.uk Gift Card
Beginning Android Games
 
 
Start reading Beginning Android Games on your Kindle in under a minute.

Don't have a Kindle? Get your Kindle here, or download a FREE Kindle Reading App.

Beginning Android Games [Paperback]

Mario Zechner
4.4 out of 5 stars  See all reviews (5 customer reviews)
RRP: £31.49
Price: £22.04 & this item Delivered FREE in the UK with Super Saver Delivery. See details and conditions
You Save: £9.45 (30%)
o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o
In stock.
Dispatched from and sold by Amazon.co.uk. Gift-wrap available.
Want guaranteed delivery by Friday, February 24? Choose Express delivery at checkout. See Details

Formats

Amazon Price New from Used from
Kindle Edition £16.74  
Paperback £22.04  
Amazon.co.uk Trade-In Store
Did you know you can trade in your old books for an Amazon.co.uk Gift Card to spend on the things you want? Visit the Amazon.co.uk Trade-In Store for more details.

Frequently Bought Together

Beginning Android Games + Hello, Android: Introducing Google's Mobile Development Platform (Pragmatic Programmers) + Beginning Android Application Development (Wrox Programmer to Programmer)
Price For All Three: £53.08

Show availability and delivery details

Buy the selected items together


Product details

  • Paperback: 669 pages
  • Publisher: APRESS; 1 edition (19 April 2011)
  • Language English
  • ISBN-10: 1430230428
  • ISBN-13: 978-1430230427
  • Product Dimensions: 23.5 x 19 x 3.5 cm
  • Average Customer Review: 4.4 out of 5 stars  See all reviews (5 customer reviews)
  • Amazon Bestsellers Rank: 23,002 in Books (See Top 100 in Books)

More About the Author

Mario Zechner
Discover books, learn about writers, and more.

Visit Amazon's Mario Zechner Page

Product Description

Product Description

Beginning Android Games offers everything you need to join the ranks of successful Android game developers. You'll start with game design fundamentals and programming basics, and then progress towards creating your own basic game engine and playable games. This will give you everything you need to branch out and write your own Android games.

The potential user base and the wide array of available high-performance devices makes Android an attractive target for aspiring game developers. Do you have an awesome idea for the next break-through mobile gaming title? Beginning Android Games will help you kick-start your project.

The book will guide you through the process of making several example games for the Android platform, and involves a wide range of topics:

  • The fundamentals of game development
  • The Android platform basics to apply those fundamentals in the context of making a game
  • The design of 2D and 3D games and their successful implementation on the Android platform

What you’ll learn

  • How to set up and use the development tools for developing your first Android application
  • The fundamentals of game programming in the context of the Android platform
  • How to use the Android's APIs for graphics (Canvas, OpenGL ES 1.0/1.1), audio, and user input to reflect those fundamentals
  • How to develop two 2D games from scratch, based on the Canvas API and OpenGL ES.
  • How to create a full-featured 3D game
  • How to publish your games, get crash reports, and support your users
  • How to complete your own playable 2D OpenGL games

Who this book is for

This book is for people with a basic knowledge of Java who want to write games on the Android platform. It also offers information for experienced game developers about the pitfalls and peculiarities of the platform.

Table of Contents

  1. Android, the New Kid on the Block
  2. First Steps with the Android SDK
  3. Game Development 101
  4. Android for Game Developers
  5. An Android Game Development Framework
  6. Mr. Nom Invades Android
  7. OpenGL ES: A Gentle Introduction
  8. 2D Game Programming Tricks
  9. Super Jumper: A 2D OpenGL ES Game
  10. OpenGL ES: Going 3D
  11. 3D Programming Tricks
  12. Droid Invaders: the Grand Finale
  13. Publishing Your Game
  14. What’s Next?

Inside This Book (Learn More)
Browse Sample Pages
Front Cover | Copyright | Table of Contents | Excerpt | Index
Search inside this book:

Tags Customers Associate with This Product

 (What's this?)
Click on a tag to find related items, discussions, and people.
 

Your tags: Add your first tag
 


 

Customer Reviews

5 Reviews
5 star:
 (2)
4 star:
 (3)
3 star:    (0)
2 star:    (0)
1 star:    (0)
 
 
 
 
 
Average Customer Review
4.4 out of 5 stars (5 customer reviews)
 
 
 
 
Share your thoughts with other customers:
Most Helpful Customer Reviews

12 of 12 people found the following review helpful:
4.0 out of 5 stars Should Be Called My First Android Game Framework, 20 May 2011
By 
This review is from: Beginning Android Games (Paperback)
I'm not exactly a stranger to game development but have wanted to delve into the world of Android for a while and chose this as my entry. What this book does great is introduce you to all the little "issues" with developing for Android. The chapters themselves are well thought out and the progression you see is very much slow and steady. If you're familiar with Java you'll have no problems with this book.

My only gripe was that from about chapter 3 onwards I had the sneaky feeling the book was more involved with building a framework or engine than actual game development. Some of the levels of abstraction are insane. And that's where the crux of the problem falls, you get to the end and the author openly admits that you can save yourself an age and all the hassles by using one of any number of game frameworks out there (many are free), including his very own one, which is basically the book with bells on. The majority of the book is really teaching you to develop a framework that is way behind anything you could download free in 5 minutes.

If your idea of game development is actually writing the game then you could probably get away without reading this and jumping straight into a framework. If on the other hand you want to immerse yourself into the Android platform and build a game framework from the ground up then you'll be hard pushed to find a better source of information.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


2 of 2 people found the following review helpful:
4.0 out of 5 stars Great book, would recommend!, 25 May 2011
This review is from: Beginning Android Games (Paperback)
This is a really good book. I like the style in which it is written. As someone with lots of programming experience but none in game development the book explains a lot of things that other tutorials or books I have looked at miss out and assume people know.

The reason I have given only 4 stars instead of 5 is due to the number of spelling mistakes and other little errors that really should not be in a professional text like this. Also I don't understand why 480x800 is so often written as 480! 800. I know that English is not the native language of the author and so I don't hold the mistakes to him, but to the proof readers for not spotting obvious mistakes.

Hopefully these will get fixed in the 2nd edition ;) I would still recommend this book to anyone wanting to get into Android game development as this book is very up-to-date and you don't get that "well that's not true anymore" feeling that you do with so many computer related texts.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


2 of 2 people found the following review helpful:
5.0 out of 5 stars You will start developing games while reading this book! Highly recommended., 8 May 2011
By 
T. Jano (London UK) - See all my reviews
(REAL NAME)   
This review is from: Beginning Android Games (Paperback)
I found the book extremely useful and easy to get me started with game development.
Even if the book starts off with an introduction to the Android ecosystem covering it in details, the content is very useful for non Android developers too who want to get into game development.

It covers everything needed to create a game from start to finish.
If you try to build a game from scratch without knowing much (or anything) about game development, this book is for you.
The chapters introduce you gradually to game architecture, graphics, controls, sounds, physics, basic AI, animation in 2D and 3D with plenty of examples preceeded with a little theory. I found the inclusion of theory very good as it gives you the answers to "why?", not just to "how?" and you will know how much you can stretch the hardware.

Every introduced notion and/or technique comes with examples and by the end of the book you have built 3 games and a great reusable framework for building games for Android devices.

By studying the book you WILL learn how to make games.
The use of best practices and plain English along with short theory makes it a great starting point and reference for every aspiring game developer who does not know where to start, and not just on Android.

It explains OpenGL ES beautifully and the introduction to the 3D is very well done, which makes it even better.
Even if it says that it is just a beginner's book, it covers advanced topics such as lightning, materials in 3D, physics, sounds, with all the short theory that will make you understand everything and feel smart.

By reading it, I completely forgot that it is an Android book and understood game development in general. Android specific problems are well pointed out and Android friendly workarounds are provided as notes in each chapter in case it breaks a pattern or best practice. Knowing these, will save you a lot of time believe me! You have all the source code to play with.

Highly recommend it for game developers (beginner and intermediate too), not just for Android, but iPhone, tablet or desktop.

Glad this book came out and well done Mario Zechner!
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No

Share your thoughts with other customers: Create your own review
Would you like to see more reviews about this item?
 Go to Amazon.com to see all 28 reviews  4.4 out of 5 stars 
Were these reviews helpful?   Let us know
 
 
Most Recent Customer Reviews



Only search this product's reviews



Customer Discussions

This product's forum
Discussion Replies Latest Post
No discussions yet

Ask questions, Share opinions, Gain insight
Start a new discussion
Topic:
First post:
Prompts for sign-in
 

Search Customer Discussions
Search all Amazon discussions
   


Listmania!


Look for similar items by category


Look for similar items by subject


Feedback


Amazon.co.uk Privacy Statement Amazon.co.uk Delivery Information Amazon.co.uk Returns & Exchanges