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Beginner's Guide to DarkBASIC Game Programming (Game Development) [Paperback]

Jonathan S. Harbour , Joshua R. Smith , Andre LaMothe
3.0 out of 5 stars  See all reviews (3 customer reviews)

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There is a newer edition of this item:
DarkBASIC Pro Game Programming, Second Edition DarkBASIC Pro Game Programming, Second Edition 5.0 out of 5 stars (1)
£42.62
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Book Description

21 Feb 2003 Game Development
You?re interested in programming games, but you don?t know where to begin. Beginner's Guide to DarkBASIC Game Programming is here to help. You?ll be programming games in no time? and with DarkBASIC, you?ll be amazed at how little code you have to write! DarkBASIC features more than a thousand commands geared toward game development, giving you a powerful tool as you put your newfound skills into practice. You?ll get coverage of both DarkBASIC and DarkBASIC Professional, as well as the complete DarkBASIC Language Reference on CD. This completely self- contained book is designed to give you all of the skills you need to begin an amazing journey into the world of game development.

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Product details

  • Paperback: 752 pages
  • Publisher: Muska & Lipman Publishing; Pap/Cdr edition (21 Feb 2003)
  • Language: English
  • ISBN-10: 1592000096
  • ISBN-13: 978-1592000098
  • Product Dimensions: 23.5 x 18.8 x 4 cm
  • Average Customer Review: 3.0 out of 5 stars  See all reviews (3 customer reviews)
  • Amazon Bestsellers Rank: 970,398 in Books (See Top 100 in Books)

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DarkBASIC is a fantastic programming tool for creating games of all types. Read the first page
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Front Cover | Copyright | Table of Contents | Excerpt | Index | Back Cover
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Customer Reviews

3.0 out of 5 stars
3.0 out of 5 stars
Most Helpful Customer Reviews
33 of 39 people found the following review helpful
5.0 out of 5 stars Game Programming from scratch 13 Mar 2003
Format:Paperback
First off, buy this book right now if you're new to the world of programming and DarkBasic (Pro or Classic). This book takes you by the hand right from the off, covering all the basics you need to get started putting text onto the screen through to later chapters covering basic 3d principles. Just as well then, that the chapters in-between are well thought out, well written and usually funny. This keeps you interested and engrossed right till the end. Included is a CDROM with numerous examples of the things you can hope to achieve with DarkBasic including games, sound demos etc, as well as all of the source code found in the book. What can you expect from this book? Well, if you're a novice with little/no experience of programming, expect to learn a lot of interesting stuff and to have fun doing it. You should be confident in creating most forms of games come the last chapter. So what if you're medium/expert capability new to Darkbasic? Well, then i would say this would serve as a good refresher course and actually betters the included manual with the DarkBasic Pro package. Cant really argue with that. Anyway, final score: If new to DB: - 5 Stars
If already have a good understanding: - 4 Stars

Good luck, and remember, anything is possible!
Look forward to seeing your masterpiece soon...

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18 of 23 people found the following review helpful
3.0 out of 5 stars Good Starter But Not Enough 3D Coverage 29 Sep 2003
Format:Paperback
As a fairly experienced programmer (but new to games) I felt this book focused too much on covering basic programming principles and techniques, simple 2D concepts (such as sprites) and not enough on the real strength of Dark Basic, namely the 3D game development aspects. As one of the other reviewers noted, the 3D game developed in the final parts of the book is covered in minimal depth and you are reliant on reading through the program script to try to understand what goes on. There was very little on using worlds and maps (a la Quake etc.) which was a great disappointment as I would think it's one of the most interesting areas for most gamers. Having said that, the section on lighting effects was extremely interesting and informative.

Really this book is way too expensive to be regarded as a reference guide and I have personally found the downloadable demo games on the Dark Basic website to be more useful to me.

If you're fairly new to programming generally then maybe consider this book. If you're more experienced, I'd stick with downloading other people's source code and spending your hard earned cash on a 3D modelling book.

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1.0 out of 5 stars Pathetically shallow 21 Jun 2007
Format:Paperback
I recently bought DarkBASIC professional to encourage my son (aged 10) to start programming. I needed a simple book to start with, particularly for my son. The book is a large paperback, but contains little but very shallow waffle. You need to skip the first chapter as it gives you an introduction telling you what darkBASIC can do tells you how to install both darkBASIC and darkBASIC professional. I just clicked on install and it installed itself. Even in the later chapters that talk about programming there is much to read about very simple programming ideas. Many of the explanations I found insulting. They are clearly trying to outdo the "programming for dummies" type of book.
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