While the plot behind Bear's Sense of Adventure features the magical, folksy characters associated with a Jim Henson project, this translation to software is bumpy at best. Bear himself is visually fantastic, interacting with the cartoon house, his fur alive on the screen. However, the introductions are difficult to skip--it requires hitting the escape key multiple times to get into the game area--making it likely that kids will grow bored with this game after multiple uses.
The layout of the game is confusing, too. Bear spends a lot of time talking about the objects you can click on, causing them to do only a cursory dance across the screen. When you click on an object to decorate the house, it's logical to want to place it on a wall, but that didn't happen in our use. Instead, we wound up heading into other rooms and clicking on things like potholders by mistake.
This frustration makes the game seem disjointed and prone to long periods of song and dance--or even just lecturing--in a game that should allow kids much more direct interaction. Bear fans will love seeing him talk directly to them as they click items throughout the house, but others might only see it simply as a great TV episode placed on the digital screen. --Jennifer Buckendorff
Yak, yak, yak. If you can get beyond the too-chatty characters in this program based on the Bear in the Big Blue House television show, you'll find an engaging set of activities and adventures. Bear and each member of the gang ask kids to help solve problems, gather needed items and play games. Mouse Tutter, for instance, needs assistance in redecorating his mouse hole. Children must explore the house and yard, gather up requested items and bring them back to Tutter. They'll mix the right color paint for Tutter's walls, take a picture of Bear to hang in the room and retrieve a cool lava lamp from a locked trunk to add light. When this redecorating project is finished, children have access to a printable storybook that relates the day's adventure. There are five adventures in all, which makes the program rich in content. Graphics are great and concepts touched upon include the five senses, color mixing, matching by attribute and so on. Games can be saved and you can learn to click through the excessive narration by using the escape key! Testers, especially fans of the show, liked the program. Teaches:
early learning skills, five senses, color mixing, problem solving Age Range:
3, 4, 5, 6 Copyright © 2000 Children's Software Revue -- From Children's Software Revue®