Trade in Yours
For a £3.05 Gift Card
Trade in
Have one to sell? Sell yours here
Sorry, this item is not available in
Image not available for
Colour:
Image not available

 
Tell the Publisher!
I’d like to read this book on Kindle

Don't have a Kindle? Get your Kindle here, or download a FREE Kindle Reading App.

Battlestar Galactica Role Playing Game [Hardcover]


4.5 out of 5 stars  See all reviews (2 customer reviews)

Available from these sellers.


Trade In this Item for up to £3.05
Trade in Battlestar Galactica Role Playing Game for an Amazon.co.uk gift card of up to £3.05, which you can then spend on millions of items across the site. Trade-in values may vary (terms apply). Learn more


Product details

  • Hardcover
  • Language: English
  • ISBN-10: 1931567557
  • ISBN-13: 978-1931567558
  • Product Dimensions: 22 x 1.7 x 27.8 cm
  • Average Customer Review: 4.5 out of 5 stars  See all reviews (2 customer reviews)
  • Amazon Bestsellers Rank: 570,935 in Books (See Top 100 in Books)

More About the Author

Discover books, learn about writers, and more.

Sell a Digital Version of This Book in the Kindle Store

If you are a publisher or author and hold the digital rights to a book, you can sell a digital version of it in our Kindle Store. Learn more


Customer Reviews

3 star
0
2 star
0
1 star
0
4.5 out of 5 stars
4.5 out of 5 stars
Most Helpful Customer Reviews
2 of 2 people found the following review helpful
5.0 out of 5 stars BSG offers a superb Roleplaying system 18 Nov 2009
Format:Hardcover|Amazon Verified Purchase
Having enjoyed 'wizards of the coast' rpgs such as D&D and Star Wars for many years and more recently Dark Heresy, i wondered if BSG could provide the immersive detail my group is use to.

I found that BSG is straightforward to pick up (created my first character in under 20 minutes) and has the potential for more depth than the rpgs mentioned above.

Why?

Because the rules structure encourages you to bring into play your character's internal landscape, background and psycology as well as the usual skill-sets players of other systems will be familiar with. BSG achieves this through its 'Traits' system which is divided into two categories: 'Assets' or positive personality aspects and 'Complications,' or negative flaws. Don't worry though, complications can be used to gain advantages in the game too. With a little creative thinking both the 'Assets' and 'Complications' help you sculpt believable, or dare I say it, realistic characters, which to my mind is in keeping the TV series' success.

Every decision can be creative and character-focused and really gives you a sense your choices have a significant bearing on the story through the Traits and, when you really need things to go your way, 'Plot Points.' The game flows at a cracking pace and never seems to get bogged down in rules-complications, while allowing players and the GM to flesh out the action democratically.

With such a cool rule system, geared towards playing detailed characters, the BSG world becomes rich with potential and enables the group to explore new and inventive scenarios never covered in the series. For me, this system has a lot of scope in terms of exploring many 'home-made' solutions to in-game challenges. I think my fellow players would agree we've never felt boxed-in by the dictates of the franchise either. Instead, the game has given BSG a new lease of life for us and let us own a place in the Cylon/human war of our own making.

The book's equipment section is thorough and all the notable ships (Vipers, Raptors, Raiders, Basestars and Battlestars etc) are covered.

The game is well-balanced (and the Centurions suitably tough) and whether frequent combat or deep, descriptive roleplaying is your thing (or a mixture), I found it delivers on both fronts.

Grab your gun and bring in the cat: buy the frakker.
Comment | 
Was this review helpful to you?
2 of 2 people found the following review helpful
Format:Hardcover
This is the 1st Edition rulebook without the updates and errata that have been printed by Margarett Weis. This system stands still at the moment, apparently abandoned by its creators though they continually claim it isn't.

However, as a WFRP, D&D and DH GM, I must say that this is my favourite rule system so far. The stats, rolling system and the Plot Points create an all new and interesting GM experience.

Heartily recommended!
Comment | 
Was this review helpful to you?
Most Helpful Customer Reviews on Amazon.com (beta)
Amazon.com: 3.8 out of 5 stars  9 reviews
28 of 29 people found the following review helpful
4.0 out of 5 stars The benefit of the doubt 8 Oct 2007
By Michael S. Bloss - Published on Amazon.com
Format:Hardcover
The Good:
Nicely organized: Chapter and section headings match what they are about. Also, an index. This might seem like an odd point, but... I've seen some things over the 30 odd years that I've been gaming to lead me to believe otherwise.
Pretty pictures: Stills from the show showing the topic at hand, also, the schematics of the Galactica and Colonial One are nice.
System: While not a huge fan of the system, it seems workable.
The tonality: Nicely done, and the way it's written, brings home the points of the series. While no direct comparisons are made, the point is brought home to avoid the technobabble - this is not Star Trek, where the problem of the week will be solved by reversing the polarity of the subspace transfusion warp capacitors, the problem will be solved by people.

The Bad:
Ship Design: Rules forthcoming... want to design your own ship, or fill out the fleet? Wait till that book is published, or, do what I'm going to, and fudge the Serenity ship building rules.
Sometimes the "in game" tonality of the rules is a little intrusive. On some occasions I find that I feel like Saul Tigh is growling the rules at me... take that how you will.
The Quick Start rules feature an introductory scenario, and sample PCs. Perhaps a continuation of the scenario and more sample PCs would have been a good idea.

Edited to add:
Among the other Good features is a lexicon listing common terms from the show and the game, like what exactly DRADIS stands for.
There is also semi-official support at this website: cortexsystemrpg.org, which includes the official errata list.

The Ugly:
I'm not a grammar or a spelling Nazi... but dear lord, for the price, and coming from professionals, I expect more. There's a typo in the introduction by Richard Hatch ( which, by the way, I think is pretty cool that they got him to write one). There's misspellings, the wrong use of words ( I don't think the character is "knew to the fleet"), lack of spaces between words, etc. I had the same experience with the Serenity RPG - the feeling that the book is already late, and there's just not time for one more pass by the proof reader. Well, for the record, take the time.

Overall:
Why the 4 star rating? Because they don't offer a 3.5, the bad and the ugly don't outweigh the good. A statement up front that the RPG only covers the events of the first season (and I'm not sure it even goes that far) would have been good.
Hopefully, later printings will see a cleaned up book, and the supplements will fit out the cracks. A search on Amazon shows a GM screen for the game, but no due date.

I'd recommend this game for people looking to role play in the reimagined BSG universe.
11 of 11 people found the following review helpful
4.0 out of 5 stars Great Gaming System / Grammatical Errors Galore 26 April 2008
By Patrick McKay - Published on Amazon.com
Format:Hardcover
Let me preface this review by saying I am a fanatic of the new Battlestar Galactica series. I wasn't aware of it at all until I picked up the first season. I was instantly hooked and burned through three seasons in less than a week.

I began searching for more material and found this book. I like pen and paper games and ordered the book from Amazon. I was very impressed with the Cortex Gaming System. It's very straightforward and doesn't take time at all to learn (I was used to D20 and D10 systems.)

It goes into good detail about the Colonies, character creation, skill and combat resolution. Like some of the other reviewers stated, the ship combat resolution area is somewhat sketchy, but you can manage through. The really nice thing are Plot Points which allow characters to change the story in subtle ways to aid themselves by basically buying off the storyteller. The book also has a system of merits and flaws which I find interesting and can really impact game play if characters and the storyteller don't ignore them.

I would have preferred more information about society prior to the fall, but the game is based on the series which plunges you into humanity's fight for survival post-nuclear holocaust.

However, with the material in the book, I am running a pre-nuclear attack game taking place on Canceron (the Colonies' tylium planet.) I believe in the future more books will be coming out that will flesh out military and other faction details and I hope more information will be available about the specific colonies.

Now on to the bad. The book indicates that Liz Wilhelm was responsible for proofreading. I certainly hope she was paid in potato chips, because she did an absolutely atrocious job. I'm not perfect by any means in my writing (as you can tell), but the grammatical and spelling errors are so numerous and some so glaring that it's a wonder if this woman can read at all. A great example is in the back of the book in the reference section where they go over the Colonial Phonetic Alphabet. Alpha is spelled Aplha instead. Horrendous.

My only other complaint is more narrow. In my job I deal with a lot of firearms. The book lists some firearms, such as the Picon Five-seveN (a pay on the real-world FN Five Seven.) The picture presented, however, is clearly a Beretta style 92FS pistol. The LEO M12 submachine gun is picture as an H&K MP-5, the Leo Storm Carbine as some variant of the AR-15, and the Milirem 700 is clearly a picture of a Remington 700 rifle. Again, this is something that most people won't mind, but it greatly irritates me. I've resorted to scrapping some of the weapons entirely and building others from scratch.

Despite all of this, I am impressed with the book and gaming system. I plan on purchasing additional books as they become available.
8 of 8 people found the following review helpful
4.0 out of 5 stars An Excellent RPG System 15 Feb 2008
By Black Campbell - Published on Amazon.com
Format:Hardcover
The Battlestar Galactica Roleplaying game is simple, yet manages to cover the essentials for gaming in the Galactica universe. Character creation is quick and can give you a nice array of personalities through the use of the asset and complication mechanic. The task resolution is easy and swift, as is combat. Another review complained about the lack of a comprehensive weapons list, but I found it to cover the guns seen in the show -- there are more than enough examples to extrapolate other weaponry.

There are a few limitations to this core book: there is no ability to play humanoid Cylons (although it is easy enough to reverse engineer one using the examples near the back of the book.) The space combat system is slick and designed for cinematic combat, not tactical gaming. There are no spacecraft creation rules -- those are pending in another book. This is understandable for the page/word count of the book. Editing is occasionally sketchy, something more and more common in the publishing industry. I would like to have seen more on the Twelve Colonies, but since the show focuses on the rag-tag fleet and post-invasion Caprica, it is no surprise that they have little to work with.

Overall, the design of the book is solid, with good use of screencaps and decent text layout. The system is complete and where it could use expansion we should be able to expect new material in the scheduled books from Margaret Weiss.
Were these reviews helpful?   Let us know
Search Customer Reviews
Only search this product's reviews

Customer Discussions

This product's forum
Discussion Replies Latest Post
No discussions yet

Ask questions, Share opinions, Gain insight
Start a new discussion
Topic:
First post:
Prompts for sign-in
 


Active discussions in related forums
Search Customer Discussions
Search all Amazon discussions
   
Related forums


Listmania!


Look for similar items by category


Feedback