Xternity, Inc., the first installment in the Water Wars Trilogy, ended with the hero trapped in the body of his nemesis. The fateful accident, caused by a sequence of calculated opportunity and random chance also spawned TransmIDs with extended corporal life spans and DigiSyncs with eternal intelligence. In Blink, TransmIDs, DigiSyncs and Beings struggle with immortality on a crowded planet facing diminishing resources while the hero refuses to wake from a cryogenically induced coma. In seclusion, he contemplates the mechanics of the mind and the biology of intelligence. Despite his silence, he lies at the heart of the drama, after all, nothing breeds intrigue like a hospital bedside. As the TransmIDS scheme, the DigiSyncs wage war on human superstitions and the Beings fight for survival, many come to see him as the savior.
About the Author
The author has published three novels, poetry and articles. Enrolled in a program offered by the Center for Environmental Conservation and Research at Columbia University, the writer frequently contributes pieces to the Earth Institute's website Eco Matters. Writing competes with raising a teenager in NYC, a career and frequent travels to Kathmandu.