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Icewind Dale II

by Avalon Interactive
Windows 95 / 98
 Ages 12 and Over
4.1 out of 5 stars  See all reviews (16 customer reviews)
In stock.
Dispatched from and sold by GeeksWholesaler.
  • Epic party-based Dungeons and Dragons adventure
  • New playable races such as the sinister Dark Elf and the skull-smashing Half-Orc
  • Auto-balancing game-play balances the conflict to match your skill level
  • Real-time combat with the ability to pause at any moment to refine your strategy
  • Improved multiplayer support for up to 6 players

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Game Information

  • Platform:   Windows 95 / 98
  • PEGI Rating: Ages 12 and Over Suitable for 12 years and over. Not for sale to persons under age 12. By placing an order for this product, you declare that you are 12 years of age or over.
  • Media: Video Game
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Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B0000633YZ
  • Release Date: 8 Nov 2002
  • Average Customer Review: 4.1 out of 5 stars  See all reviews (16 customer reviews)
  • Amazon Bestsellers Rank: 13,098 in PC & Video Games (See Top 100 in PC & Video Games)

Product Description

Amazon.co.uk Review

Return to The Spine of the World, that famous mountain range of Icewind Dale II. Deep within Dungeons & Dragons' official world, The Forgotten Realms, you'll find party-based adventure par excellence. Icewind Dale II is a throwback to the earlier time when D&D simulation meant six party members, 2-D graphics and a heavy focus on story and on real-time strategy game tactics.

Icewind Dale II plays like Baldur's Gate with one major difference: you create and control your entire party, which leaves you free to experiment with the huge array of options D&D 3rd Edition makes possible. Halfling Paladins, Wizards with thieving skills, it's all possible because Black Isle dutifully added all the new skills, rules, options and feats given to D&D characters in the tabletop game.

The story line is long and epic and may be too focused for its own good. You can experiment with any character combination you want, but you can't really range far and wide, adventuring as you wish. The story concerns a goblin army threatening the human settlements far to the North and quickly begins to involve infernal implications as you learn the goblins' masters might not be of this prime material plane. The combat is fast, furious, constant and extremely challenging. One of the reasons Baldur's Gate II worked so well was that your Priest always had enough healing powers and Raise Dead spells handy. In Icewind Dale II you begin at first level, so for fully half the game you have to trudge homeward whenever somebody dies, which is frequently. The enemy appears in large numbers, usually with a spell-caster in tow, and just beyond one group of enemies is another one. It's relentless and strategically satisfying if more than a little frustrating too.

Fans of the earlier games who were perhaps a bit unsatisfied with the single-PC focus of Neverwinter Nights will delight in another chance to play party-based D&D. --Bob Andrews Amazon.com

Product Description

Icewind Dale II expands upon gameplay elements found in Icewind Dale offering players the ability to hone their combat skills and achieve even more powerful possessions, spells, and experience. Icewind Dale II hosts a large variety of new weapons, armour and magical items and features all the spells from Icewind Dale and its expansion pack. Additionally, Icewind Dale II includes over 50 new spells such as Executioner's Eyes and Aegis, bringing the total to over 300 spells.

A generation after the events in Icewind Dale, a grave new threat has arisen in the North; a threat that seeks to cut off the Ten-Towns from the rest of Faerun in a bitter power struggle. A vicious horde of goblins, orcs and bugbears has gathered beneath the mysterious banner of the Chimera and is attacking the port town of Targos.

The town of Bremen has fallen, goblin raiders ride the plains, and a stream of refugees are fleeing southwards to Bryn Shander and beyond. Fearing that they will be overrun, Targos has sent out a call for all able-bodied adventurers, soldiers and mercenaries to sail north to stand with the town's defenders against the encroaching horde, and it's up to the players' small band of adventurers to save Targos from destruction. Yet nothing is as it appears and as the shadow of the horde falls on Targos, the players find themselves drawn into an escalating conflict that plunges the region of Icewind Dale once again, into war.


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Customer Reviews

Most Helpful Customer Reviews
24 of 24 people found the following review helpful
5.0 out of 5 stars Superb in every respect 20 Nov 2002
Unlike many, I was a big fan of the original Icewind Dale. This retains many of the features of the original (notably the wintry setting and lots of combat) but improves on it in every respect.

First off, it's beautiful to look at. The icebound landscapes are dramatic and you really feel as though you're in the far north; there's a tangled forest taken over by unnatural forces which feels genuinely oppressive and eerie and the remote monastery set into a mountainside is truly a sight to behold. The new monsters have been exquisitely drawn and animated - you'll love the driders, for example - and Icewind Dale still has the best iron golems in the business.

The incorporation of the third edition D&D rules is a huge enhancement and they have been very well incorporated. Character creation is a delight and the constant improvement of your characters is a major motivator for playing the game. The incorporation of feats makes for great variability within the same character class. No longer is a fighter just a guy who whacks things with swords until they're dead; instead you can choose to create an elven finesse fighter who wields two swords and can hit a penny with an arrow from thirty yards, a half-orc bruiser who can dish out tremendous punishment with a two handed sword or a dwarven tank who can take everything the bad guys can throw at him and then repay it with interest. Balance is excellent: you can choose to play a drow character who appears to have enormous powers but who also has limitations which makes him or her no better or worse than a plain human.

There is lots of combat in Icewind Dale II and it is extremely challenging, particularly in the earlier stages when your characters are still quite weak.
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11 of 11 people found the following review helpful
5.0 out of 5 stars Excellent D&D game 13 Mar 2003
By A Customer
Until I loaded up this game, I hadn't realised how long it had been since I'd played a game with 2d graphics. In 2003, it seems, even the most lowly isometric viewpoint RTS game features dynamic lighting, high polycounts and rotateable maps. Icewind dale 2 sticks to the old school, using a (slightly) improved version biowares 2d infinity engine.
When you first load the game up and start playing, you might feel nostalgic, but you certainly wont be particularly impressed with the tiny sprites, limited animations and begrudging use of transparency. After many hours of play however, I'm very glad the designers stuck by the infinity engine, in fact I'm wondering if the designers of Neverwinter Nights got it all wrong. In single player, Icewind dale 2 plays so much better than NWN it really makes you think that maybe Dungeons and Dragons is better in 2d.. Bioware got it right the first time.
The background graphics are lovely, varied and athmosheric. Its much easier to navigate when the backgoround orientation isnt constantly changing, so you don't need to use a minimap constantly to see where you are, you eyes rarely leave the action so, oddly, its easier to feel immersed in the game. The interface is perhaps not as powerful as it could be, but its easy to understand and looks great. Sprites, however, are average, a little small perhaps, but they do the job. There are some nice finishing touches.. like daylight and weather effects, even snow. Some things are a little grating though, the infinity engine seems to impose limits on colour (even on 32 bit mode), so shading tends to be dithered. This is particularly noticable on the edges of the 'fog of war', the black cloud obscuring unexplored areas, wich has pixelated edges rather than smooth shading. This looks very ropey in 2003.
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149 of 155 people found the following review helpful
4.0 out of 5 stars Lots of ice but with a hot beating heart. 19 Sep 2002
So, this came as a surprise. Neverwinter Nights was meant to be the end of the Infinity engine, used for classics like Baldur's Gate and of course the original Icewind Dale. But here then, months after the (3D) release of NWN (Neverwinter Nights), is Icewind Dale 2. In 2D. Using the 4 year old Infinity Engine.
So, is this a bad thing then? Most definitely not. NWN struggled to create a convincing world in 3D - but the luscious backdrops in Icewind Dale II are clearly much more detailed and realistic and most important of all: convincing. While NWN lacked atmosphere, IWD II has loads of it. The spell effects and the character animations are well designed too - not to mention resolutions of up to 1600*1200. So in the looks department, it still holds its ground quite well.
And now to the game - in many (and maybe even all) ways it's a huge improvement - over the original and even Baldur's Gate. The character system has been vastly improved. For example dialogue options will change according to the class of the person who conducts it or the skills of that person - making the game feel more lenient and freeform. Also, you can now avoid fights if the spokesperson of your party has a high degree in Diplomacy.
Quests are also very original at times - and many quests can be solved without having to raise a sword which is an interesting change from the original. For example one quest is about breaking a time loop by talking to people and changing the future - and past.
The game uses the 3rd generation of D&D rules which allows a character to change classes - so instead of being stuck on one class you can advance in another. This allows a fighter to be skilled in stealth and lock picking or a sorcerer to stand his own in a fight.
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Most Recent Customer Reviews
4.0 out of 5 stars A solid action roleplaying game and a fitting swansong to the Infinty...
A band of adventurers are among the mercenaries called in to help defend the remote settlements of Icewind Dale after they come under attack by an army of monstrous creatures. Read more
Published 5 months ago by A. Whitehead
4.0 out of 5 stars Very good, but no Baldur's Gate 2
I can't recall when this came out, but I bought and played it after playing Baldur's Gate 2, easily the best RPG and one of the best PC games ever. Read more
Published on 19 Oct 2007 by Geoffrey Millar
2.0 out of 5 stars Disappointing
I loved the original IWD, in spite of its linearity compared to BG2, mainly because it had lots of atmosphere, and a good story line. Read more
Published on 4 Jun 2003
5.0 out of 5 stars Has kept me entertained for hours!
There has been a lot of discussion around the place about whether this game is any good compared to Baldur's Gate, Neverwinter Nights, or the original Icewind Dale. Read more
Published on 3 Jun 2003 by Mr Gary E Whorwood
5.0 out of 5 stars More of the same - so what?
I just couldn't stop playing Baldur's Gate, BG2, Icewind Dale, Shadows of Amn, and Throne of Bhaal, so when IWD2 came along, it was next on my shopping list. Read more
Published on 25 April 2003 by Mr. D. Haylett
5.0 out of 5 stars A must for anyone who likes Baldurs Gate
The game has a lot more character options than Baldurs Gates, and actually took me over an hour to configure all six characters. Read more
Published on 9 Feb 2003 by Amazon Customer
4.0 out of 5 stars Not as good as BG2 but
From the title, and the four stars it should be obvious that I love Baldur's Gate 2. Anyone who's played it would and despite the fact that I've not completed Throne of Bhaal yet... Read more
Published on 7 Feb 2003 by MR D I DAWSON
1.0 out of 5 stars r.i.p infinity engine...
i was disappointed in NWN so i had high expectations for this one. ill get right onto the problems with this game for they are many and frustrating. Read more
Published on 3 Feb 2003 by "from_hampshire_with_love"
4.0 out of 5 stars Shame about the linearity
Fantastic settings, addictive levelling-up and character enhancing (just one more level before I crash out, honest), great new portraits. Read more
Published on 22 Jan 2003 by Mr. Mat Gray
5.0 out of 5 stars warning - most addictive
Icewind Dale is a massive game, which requires masses of time and is all the more satisfying for it. Read more
Published on 17 Dec 2002 by simon gurney
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