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Autodesk 3ds Max 2012 Essentials (Autodesk Official Training Guides) [Paperback]

Randi L. Derakhshani , Dariush Derakhshani
3.8 out of 5 stars  See all reviews (4 customer reviews)
RRP: 33.99
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Book Description

24 Jun 2011 1118016750 978-1118016756
Get a jump–start on Autodesk 3ds Max 2012 essentials—with the Essentials! The new Essentials books from Sybex are beautiful, task–based, full–color Autodesk Official Training Guides that help you get up to speed on Autodesk topics quickly and easily. Autodesk 3ds Max 2012 Essentials thoroughly covers the fundamentals of this popular 3D animation effects, and visualization software, teaching you what you need to become quickly productive. By following the book′s clear explanations, practical tutorials, and step–by–step exercises, you′ll cover all the bases. Topics include modeling, animation, rendering, rigging, compositing, and much more. Whether you′re an aspiring 3D designer or a professional brushing up on the basics, here is the essential grounding you need in 3ds Max 2012. Covers Autodesk 3ds Max 2012 fundamentals, so you become quickly productive with the software Uses straightforward explanations and real–world, hands–on exercises and tutorials to teach the software′s core features and functions Helps you develop the skills you′ll need throughout an animation production pipeline, whether you′re a beginner or a more experienced user brushing up on the basics Uses a task–based approach and covers topics such as polygon modeling, materials and mapping, lighting, using mental ray, HDRI images, and more This book is an Autodesk Official Training Guide If you want to get quickly up to speed on 3ds Max, Autodesk 3ds Max 2012 Essentials is the place to start.

Frequently Bought Together

Autodesk 3ds Max 2012 Essentials (Autodesk Official Training Guides) + 3ds Max 2012 Bible + 3ds Max Modeling for Games: Insider's Guide to Game Character, Vehicle, and Environment Modeling: Volume I: 1
Price For All Three: 68.27

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Product details

  • Paperback: 400 pages
  • Publisher: John Wiley & Sons (24 Jun 2011)
  • Language: English
  • ISBN-10: 1118016750
  • ISBN-13: 978-1118016756
  • Product Dimensions: 7.4 x 9.1 x 1 cm
  • Average Customer Review: 3.8 out of 5 stars  See all reviews (4 customer reviews)
  • Amazon Bestsellers Rank: 120,306 in Books (See Top 100 in Books)
  • See Complete Table of Contents

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Product Description

From the Back Cover

Learn Autodesk 3ds Max Quickly and Easily This Autodesk Official Training Guide thoroughly covers the fundamentals of Autodesk 3ds Max 2012 and teaches you everything you need to become quickly productive with the software. By creating a chest of drawers, a bouncing ball, an action character, and other exercises, you′ll learn the essentials of modeling, animating, texturing, and much more. Whether you′re new to 3D or just brushing up on the basics, this is the fast and thorough grounding you need in 3ds Max. Learn these Autodesk 3ds Max essentials—and more: Primitives, polygons, and primary modeling Animating objects, both simple and complex The basics of organic and character modeling Adding color, glow, texture, and other materials Bringing characters to life with Character Studio Basic lighting concepts and using 3ds Max lights Completing your projects with the right rendering Understanding mental ray and HDRI Practice polygonal modeling Learn to apply UV maps This striking Essentials book features: Chapter–opening learning objectives Step–by–step tutorials Four–color screenshots and illustrations Essentials and Beyond—summaries and additional suggested exercises Downloadable exercise files

About the Author

Randi L. Derakhshani teaches 3D animation at The Art Institute of California and has worked as a digital artist and technical director for games and movie projects with Gizmo Games, RJB Enterprises, and Sony. Dariush Derakhshani is an award–winning visual effects supervisor, author, and educator. He has worked on movies such as The Fantastic Four and Pan′s Labyrinth , the South Park TV series, and numerous commercials and music videos. He teaches 3D animation and is the author of all of Sybex′s Introducing Maya books. Dariush and Randi are coauthors of all of Sybex′s Introducing 3ds Max books.

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Front Cover | Copyright | Table of Contents | Excerpt | Index
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Customer Reviews

3.8 out of 5 stars
3.8 out of 5 stars
Most Helpful Customer Reviews
3 of 3 people found the following review helpful
5.0 out of 5 stars A very comprehensive tutor in the essentials 10 Jan 2012
By Susan
Format:Kindle Edition|Verified Purchase
I knew already a tiny amount of how to use 3DS MAX: we have done battle before some years ago. I currently have a month's trial of the 2012 version to see how I get on with it. Autodesk 3DS MAX is not your usual run-of-the-mill piece of software such as MS Office, etc, it is a HIGHLY COMPLEX piece of genius that you could quite honestly spend the rest of your life studying it without coming close to fully understanding all the tweaks and functions that are built into it.

Enough setting the scene.
This book is superb at teaching those who know a little about the layout of the 3DS MAX interface how to get on with drawing complex objects from simple manipulation of objects; adding and subracting, transforming, and too many others to mention. However, being of the near-noob class myself, I have noted that it sometimes misses out the "baby steps" in between stages that leaves you grasping around for what was meant by the authors. Studying and re-studying the interface and the EXACT words that are written will eventually show you the way, but it can be frustrating wasting time on what could be better spent on actually learning. Still, you could look at it that you become more familiar with the interface as you go on as a result of this.
All credit due to the authors as they have tried to make an exceedingly complex subject available to those who wish to learn. I am not sure how I would have got on though if I hadn't had a brush with 3DS Max 2008 at college and spent the past two weeks struggling to use the program from memory.
I have treated this book as a learning-manual and so far it has not disappointed. The diagrams are easy to understand and the instructions, once understood, are easy to follow. This has obviously been a work of some love and dedication.
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1 of 1 people found the following review helpful
3.0 out of 5 stars Not good for complete newbies 13 Jun 2012
Format:Paperback|Verified Purchase
As a first impression this book looks good and seems to cover a wide range of topics within 3ds max. However, I picked it up as a complete newbie and found it very difficult. Its not written very well and the instructions are not described very well and if you have no experience of 3ds max you will struggle. The download support files are organised badly and after battling through the first chapter I put the book down and didn't pick it up again for 8 months.

I have now been studying 3ds max for 8 months now and have returned back to the book and am getting on better with it now.

I would recommend newbie's stay away from this book and get 'Learning Autodesk 3ds Max Design 2010' as a beginners book. Its now 2 versions out of date but it doesn't matter and I found it concise, clear and with great practices and lab sessions to help the learning curve.

For users with some Max knowledge I would recommend this book as a general overview of key areas within max but I would recommend a more specific book if you are looking to focus on a particular area such as polygon modelling or animation.

Conclusion: Newbie's = No good
Content = Good as an over view
Rating = 3
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Format:Kindle Edition|Verified Purchase
I used the examples in the book and created a chest of drawers following the instructions given. However, any good book will teach you to learn and apply the lessons learned for one's own projects. One big difference between this book and the 3ds max magazine is the usefulness of each tool and how to use.
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5.0 out of 5 stars A slab laid path to the basics 4 July 2012
Format:Paperback|Verified Purchase
Now before I start you must know I'm not a complete beginner to 3D design having experience with the Inventor and Solidworks software. However I am a beginner with the type of interface and design outputs 3Ds Max lets you do, and when you compare them to the engineering styles in the other software you really can't take much from one to the other.

I worked through this book 1 chapter per day (a couple of hours) until I finished the book. I found that it made you repeat actions just enough to allow you to learn without finding it tedious. The book also has a nice gradual learning incline starting with modelling a basic chest of drawers to full character animation of a soldier.
I will be highly recommending this book to my course mates and will buy another (more in depth) book from these authors again.

As long as you have the time to learn, patience and determination you will succeed at mastering the basic techniques that will lead on to bigger and better things.
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Most Helpful Customer Reviews on (beta) 3.4 out of 5 stars  10 reviews
8 of 9 people found the following review helpful
2.0 out of 5 stars Waste of money, but probably no other choice 12 Jan 2012
By Tony - Published on
I bought this book hoping to learn modelling, but so far I have spent most of my time trying to figure out what they mean! Fairly trivial stuff gets over - explained, then they leave you to figure out something fundamentally vital yourself. The book has a good share of typo's as well, which doesn't help ... you begin to wonder if you're doing something wrong, or maybe they just got the instructions wrong? Far too much time will be spent figuring out what they're TELLING YOU rather than FOLLOWING INSTRUCTION with this book. Frankly, it's rubbish, but being the official study guide there's probably not a huge lot of choice. I've learned far more from youtube video tutorials / projects than this book. It's hard work, and then hard work to read. Not a great combination. I wish the world would stop trying to emulate 'Windows 95 for Dummies' in writing style too. This book has a bad dose, and it's corny.
4 of 4 people found the following review helpful
2.0 out of 5 stars Dude, seriously? 22 May 2012
By Greg - Published on
Format:Paperback|Verified Purchase
You're gonna spend most of your time trying to figure out what the heck they're talking about. The writing is confusing, the word choice is poor, and often when you follow their instructions you wind up doing something completely different. As a result you're left trying to figure out where you went wrong rather than doing anything productive. I had the Kindle version and its coding was also poor at best. Pictures for accompanying paragraphs would be separated by several pages so you'd have to consistently scroll back and forth in order to match things up. But that was really just nickels and dimes compared to the frustrating read this was. And you can tell that the chapters were written by different authors, as the the writing style and flow changes from section to section. And both styles weren't written very well so it's a struggle either way. I would ask for my money back due to this being such a bummer but I know that won't happen. Be prepared to figure things out for yourself.
3 of 3 people found the following review helpful
5.0 out of 5 stars For the essentials 17 July 2012
By Looky Lou - Published on
This is the most intimidating software I've ever attempted to learn, BAR NONE. 3Ds Max makes Photoshop look like Instagram! But, despite the difficulty, I thought this book did a great job of laying out the essentials. I'm a tad mystified by some of the other reviews. If you do the exercises in the book, then pick a simple project and use the book to find fixes when you get stuck - you should be up and running Max in no time.

PRO TIP: Consider getting the kindle edition. Searchability is KEY when you're troubleshooting problems.
5.0 out of 5 stars Fantastic 17 Aug 2013
By Kaine Doherty - Published on
Format:Paperback|Verified Purchase
Needed this book for university and i couldnt believe how much cheaper and easier it was to get here instead
3.0 out of 5 stars Not for beginners 8 Aug 2013
By Ultraviolet Frog - Published on
Format:Paperback|Verified Purchase
The main problem with this book is that the author skips some essential, vital things thus making the process of learning very, very hard. If you know 3 d max already, or may be some other programme of that kind - probably it will work. I tried to study 3 d max with this two times and there was almost no progress. Now, when I am almost through with "Autodesk 3ds Max 2012: A comprehensive guide" by Tickoo (I highly recommend this tutorial, by the way) I took this book again and I see that know I can work with it. Another problem with this book - they skip simple things and try to show more advanced things, and that doesnt work. Again, if you are beginner - dont start with this "Essentials" - you will get frustrated.
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