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Autodesk 3ds Max 2012 Essentials (Autodesk Official Training Guides)
 
 
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Autodesk 3ds Max 2012 Essentials (Autodesk Official Training Guides) [Paperback]

Randi L. Derakhshani , Dariush Derakhshani
5.0 out of 5 stars  See all reviews (1 customer review)
RRP: £33.99
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Autodesk 3ds Max 2012 Essentials (Autodesk Official Training Guides) + 3ds Max 2012 Bible + 3ds Max Modeling for Games: Insider's Guide to Game Character, Vehicle, and Environment Modeling: Volume I: 1
Price For All Three: £67.73

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Product details

  • Paperback: 400 pages
  • Publisher: John Wiley & Sons (24 Jun 2011)
  • Language English
  • ISBN-10: 1118016750
  • ISBN-13: 978-1118016756
  • Product Dimensions: 23.4 x 18.7 x 2 cm
  • Average Customer Review: 5.0 out of 5 stars  See all reviews (1 customer review)
  • Amazon Bestsellers Rank: 195,105 in Books (See Top 100 in Books)
  • See Complete Table of Contents

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Randi Derakhshani
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Product Description

Product Description

Get a jump–start on Autodesk 3ds Max 2012 essentials—with the Essentials!

The new Essentials books from Sybex are beautiful, task–based, full–color Autodesk Official Training Guides that help you get up to speed on Autodesk topics quickly and easily. Autodesk 3ds Max 2012 Essentials thoroughly covers the fundamentals of this popular 3D animation effects, and visualization software, teaching you what you need to become quickly productive.

By following the book′s clear explanations, practical tutorials, and step–by–step exercises, you′ll cover all the bases. Topics include modeling, animation, rendering, rigging, compositing, and much more. Whether you′re an aspiring 3D designer or a professional brushing up on the basics, here is the essential grounding you need in 3ds Max 2012.

  • Covers Autodesk 3ds Max 2012 fundamentals, so you become quickly productive with the software
  • Uses straightforward explanations and real–world, hands–on exercises and tutorials to teach the software′s core features and functions
  • Helps you develop the skills you′ll need throughout an animation production pipeline, whether you′re a beginner or a more experienced user brushing up on the basics
  • Uses a task–based approach and covers topics such as polygon modeling, materials and mapping, lighting, using mental ray, HDRI images, and more
  • This book is an Autodesk Official Training Guide

If you want to get quickly up to speed on 3ds Max, Autodesk 3ds Max 2012 Essentials is the place to start.

From the Back Cover

Learn Autodesk 3ds Max Quickly and Easily

This Autodesk Official Training Guide thoroughly covers the fundamentals of Autodesk 3ds Max 2012 and teaches you everything you need to become quickly productive with the software. By creating a chest of drawers, a bouncing ball, an action character, and other exercises, you′ll learn the essentials of modeling, animating, texturing, and much more. Whether you′re new to 3D or just brushing up on the basics, this is the fast and thorough grounding you need in 3ds Max.

Learn these Autodesk 3ds Max essentials—and more:

  • Primitives, polygons, and primary modeling

  • Animating objects, both simple and complex

  • The basics of organic and character modeling

  • Adding color, glow, texture, and other materials

  • Bringing characters to life with Character Studio

  • Basic lighting concepts and using 3ds Max lights

  • Completing your projects with the right rendering

  • Understanding mental ray and HDRI

Practice polygonal modeling

Learn to apply UV maps

This striking Essentials book features:

  • Chapter–opening learning objectives

  • Step–by–step tutorials

  • Four–color screenshots and illustrations

  • Essentials and Beyond—summaries and additional suggested exercises

  • Downloadable exercise files


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Most Helpful Customer Reviews
3 of 3 people found the following review helpful
By Susan
Format:Kindle Edition|Amazon Verified Purchase
I knew already a tiny amount of how to use 3DS MAX: we have done battle before some years ago. I currently have a month's trial of the 2012 version to see how I get on with it. Autodesk 3DS MAX is not your usual run-of-the-mill piece of software such as MS Office, etc, it is a HIGHLY COMPLEX piece of genius that you could quite honestly spend the rest of your life studying it without coming close to fully understanding all the tweaks and functions that are built into it.

Enough setting the scene.
This book is superb at teaching those who know a little about the layout of the 3DS MAX interface how to get on with drawing complex objects from simple manipulation of objects; adding and subracting, transforming, and too many others to mention. However, being of the near-noob class myself, I have noted that it sometimes misses out the "baby steps" in between stages that leaves you grasping around for what was meant by the authors. Studying and re-studying the interface and the EXACT words that are written will eventually show you the way, but it can be frustrating wasting time on what could be better spent on actually learning. Still, you could look at it that you become more familiar with the interface as you go on as a result of this.
All credit due to the authors as they have tried to make an exceedingly complex subject available to those who wish to learn. I am not sure how I would have got on though if I hadn't had a brush with 3DS Max 2008 at college and spent the past two weeks struggling to use the program from memory.
I have treated this book as a learning-manual and so far it has not disappointed. The diagrams are easy to understand and the instructions, once understood, are easy to follow. This has obviously been a work of some love and dedication.
If you buy the Kindle version, such as I did, the additional files mentioned in the book are available for download from the appropriate Sybex site. The URLs are listed in the book. The downloads are not huge and are easily to incorporate into the training schedule within 3DS MAX.
Please be aware that this book uses the Direct3D driver mode for the display, so if you are used to using Nitrous mode then some of the terms used will be a bit different between display modes.

Final conclusion.
If you want to learn pretty much everything that will stand you in good stead and give you a firm basis in the use of this incredibly complex program then this book is for you. Just be aware, that it jumps little steps occasionally as they expect you to fill in the gaps yourself. In retrospect, this is probably no bad thing as it forces you to come to grips with the interface instead of just bumbling through learning by rote.

Five stars.
This book is a life-saver. I was considering going back to Blender and TrueSpace, but Autodesk will be getting a sale from me in the near future thanks to this book. I can now actually produce drawings that don't look half bad. Without this book, I would be at a dead-end. Thank you.
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Most Helpful Customer Reviews on Amazon.com (beta)
Amazon.com:  3 reviews
4 of 5 people found the following review helpful
Waste of money, but probably no other choice 12 Jan 2012
By Tony - Published on Amazon.com
Format:Paperback
I bought this book hoping to learn modelling, but so far I have spent most of my time trying to figure out what they mean! Fairly trivial stuff gets over - explained, then they leave you to figure out something fundamentally vital yourself. The book has a good share of typo's as well, which doesn't help ... you begin to wonder if you're doing something wrong, or maybe they just got the instructions wrong? Far too much time will be spent figuring out what they're TELLING YOU rather than FOLLOWING INSTRUCTION with this book. Frankly, it's rubbish, but being the official study guide there's probably not a huge lot of choice. I've learned far more from youtube video tutorials / projects than this book. It's hard work, and then hard work to read. Not a great combination. I wish the world would stop trying to emulate 'Windows 95 for Dummies' in writing style too. This book has a bad dose, and it's corny.
Dude, seriously? 22 May 2012
By Greg - Published on Amazon.com
Format:Paperback|Amazon Verified Purchase
You're gonna spend most of your time trying to figure out what the heck they're talking about. The writing is confusing, the word choice is poor, and often when you follow their instructions you wind up doing something completely different. As a result you're left trying to figure out where you went wrong rather than doing anything productive. I had the Kindle version and its coding was also poor at best. Pictures for accompanying paragraphs would be separated by several pages so you'd have to consistently scroll back and forth in order to match things up. But that was really just nickels and dimes compared to the frustrating read this was. And you can tell that the chapters were written by different authors, as the the writing style and flow changes from section to section. And both styles weren't written very well so it's a struggle either way. I would ask for my money back due to this being such a bummer but I know that won't happen. Be prepared to figure things out for yourself.
4 of 7 people found the following review helpful
Not what I expected, but great learning tool. 22 Dec 2011
By Huckleberry Sound - Published on Amazon.com
Format:Paperback|Amazon Verified Purchase
My area of focus is Architectural. So this book was an over view of almost everything. Once it got to the Character area of the book, but was hard to keep my interest. But the information was all informative. I will keep going though the book and will work to finish. This book is more Character Modeling based more than anything.
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