by Mike McShaffry
|
by Mat Buckland
|
Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactive 3D Technology) by Ian Millington |
Design patterns : elements of reusable object-oriented software by Erich Gamma |
by Ellen Siever
|
Product details
Would you like to update product info or give feedback on images?
|
Customers Viewing This Page May Be Interested in These Sponsored Links(What is this?) |
Suggested Tags from Similar Products(What's this?)Be the first one to add a relevant tag (keyword that's strongly related to this product)
|
![]() |
48% buy the item featured on this page: Artificial Intelligence for Computer Games: An Introduction £26.17 |
![]() |
18% buy Programming Game AI by Example £22.63 |
![]() |
16% buy Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactive 3D Technology) £40.79 |
![]() |
10% buy AI Game Programming Wisdom 4 (AI Game Programming Wisdom (W/CD))£28.49 |
|
Share your thoughts with other customers:
|
||||||||||||||||||||||
Most Helpful Customer Reviews
Share your thoughts with other customers: Create your own review
|
|
|
After viewing product detail pages or search results, look here to find an easy way to navigate back to pages you are interested in. |