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Artificial Animals for Computer Animation: Biomechanics, Locomotion, Perception, and Behavior (Lecture Notes in Computer Science) [Paperback]

Xiaoyuan Tu

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Table of Contents

Background.- Functional Anatomy of an Artificial Fish.- Biomechanical Fish Model and Locomotion.- Modeling the Form and Appearance of Fishes.- Perception Modeling.- The Behavior System.- Modeling the Marine Environment.- The Graphical User Interface.- Animation Results.- Conclusion and Future Work.- Epilogue.

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