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Art of Murder: FBI Confidential (PC DVD)
 
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Art of Murder: FBI Confidential (PC DVD)

by City Interactive
Windows XP  Ages 16 and Over
2.9 out of 5 stars  See all reviews (12 customer reviews)
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Game Information

  • Platform:   Windows XP
  • PEGI Rating: Ages 16 and Over
  • Media: CD-ROM
  • Item Quantity: 1

Frequently Bought Together

Art of Murder: FBI Confidential (PC DVD) + Art Of Murder: Hunt For The Puppeteer (PC DVD) + Art of Murder 3: Cards Of Destiny (PC DVD)
Price For All Three: £13.68

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Product Features

  • Dark and intriguing storyline full of unique twists in the plot, unique characters, gripping dialogue and well designed puzzles.
  • Tension packed atmosphere as a result of a unique combination of an exceptional storyline with beautiful visuals, original music and realistic sound effects.
  • High quality video cut scenes.
  • Almost 20 in game characters, 100 puzzles, 15 main locations (200 pre-rendered images in total), and 5000 lines of dialogue

Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B0018A0GPU
  • Release Date: 30 July 2009
  • Average Customer Review: 2.9 out of 5 stars  See all reviews (12 customer reviews)
  • Amazon Bestsellers Rank: 11,110 in PC & Video Games (See Top 100 in PC & Video Games)

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Product Description

Manufacturer's Description

New York has been shaken by a series of ritual murders. Wealthy people are Dying in mysterious circumstances. There seems to be no logical link between the victims. Murders are ommitted with a strange tool. A young rookie female FBI agent, Nicole Bonnet, is assigned to the case.What are the culprit's motives? What links the victims? What is this mysterious Murder tool? Why was such a young and inexperienced agent given the case? In her search for clues, Nicole Bonnet will visit the darkest corners of New York as well as the Archaeological capital of America - The Peruvian Cusco - and the Amazon Jungle.

To solve the puzzle, the player will have to think logically, combine facts and act as an FBI agent would do in a real investigation.


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Customer Reviews

Most Helpful Customer Reviews
27 of 29 people found the following review helpful
Fun:   
I suspect the developers had a foot each in two doors during the making of 'Art of Murder: FBI Confidential'. On the one hand the game attempts a light hearted approach to the murder mystery genre by the likes of 'Broken Sword: Knights Templar', with its low graphic violent content, little to no swearing, friendly heroine and more adventurous locations, yet at the same time, the visuals and the subject matter give the feeling they were after a more mature route to that of 'Still Life' and 'Gabriel Knight' also.

What we get is a game that on many cases works adequately enough for fans of both parties, but loses any chance of having a distinct identity that could have made this game stand out of the long list of current mediocre adventures of recent years.

Worse still is AoM could have even been a memorable classic. A great example is the opening FMV where our newbie agent Nicole Bonnet, meeting her partner at an abandoned building, is sent on her first `assignment' to fetch his coffee only to return to a gun-shot and finding her partner breathing his last breathe.

Whilst the dialog tries do deliver suspense and an edge, the abruptness of the editing, and little animation to our main protagonist meant what could have easily have been a memorable opening instead ends dully back at the office with little emotion or sympathy for the victim or Nicole.

Speaking of which, one of the saving graces is the exceptional dialog. It's terrific to note there are some memorable sarcastic yet innocent lines from the loveable Nicole but this is a cause for concern also. Her voice actress clearly isn't as enthusiastic or grateful with her material and lines often aren't as powerful or engaging as they should be.

This is a real disappointment. To make matters worse, she seems far too innocent to be an FBI agent. Whilst there's no doubting she's clever, she certainly doesn't stand out as the head strong person you'd expect in such a job, neither do we learn that much about her.

Characters around her are the same. No one appears defined or memorable enough. Memorable characters are crucial to games such as these where the player can often feel lonely, and many games such as Syberia have benefit heavily for having characters with depth and unique quirks.

The story itself is nothing out of the ordinary either, drawing upon the usual clichés. Despite this, I feel, had the points made above have been addressed and with a little more elaboration; this game could have delivered something outstanding. Graphically and artistically, the locations are sharp, clear and interesting.

The game play itself consists pretty much entirely of highly drawn-out item based puzzles. Unfortunately many seem more a chore and whilst certainly all make sense, they've clearly been added to pad out the game longer than necessary. `Puzzles' include adding paper to a printer, charging a mobile phone amongst other things. Whilst this is far from the first adventure to do this (Still Life being a prime example), never have I come across a game to do it so excessively.

To counteract this there is, for the first time I've seen, an option to highlight all interactable items on screen with a click of a button. At no point will you need to pixel hunt for items in the most obscure of places. I highly welcome this, as I don't play games to backtrack in search of an elusive items I don't even know I'm looking for.

Also worth mentioning, for better or for worse, is you won't be doing any backtracking either. Adding to the ultra-linearity of AoM, you may only play at one location at a time. You can only leave once all tasks at hand have been achieved. Unfortunately Nicole is very vague in explaining why, often commenting lines by the likes of "there are still things I need to do here before I leave", etc.

Of all the average adventures I've played, this, along with Post Mortem, has had the most potential. The dialog is certainly there, and the latter half of the game boasts more exotic locations than seen in many other recent offerings (especially murder mysteries) but it falls short due to the developer's inexperience in the adventure game field and [presumably] low budget.
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10 of 11 people found the following review helpful
Too linear 19 Feb 2009
Fun:   
The game looks good. The controls are nice and simple. There is even a nice helpful magnifying glass button which will show all the clickables on screen.

The plot is ok. The real downside is that the game is overly linear. You are prevented from leaving a location until you have completed all the tasks. You can only visit the locations in the specific order of the game. Also there are several occasions where even if you can logically work out the conclusion of a puzzle, you still have to carry out lots of pointless steps first, or engage in stupid dialogues before the game will let the solution work.

Plus given the ultra rigidity of the game, there is no reason to ever play it a second time, so not great value either.
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20 of 24 people found the following review helpful
Fun:   
Bought for my wife who has played all the CSI games and she loves this title. Some good puzzles and easy controls - sounds like the other reviewers have duff PCs. Only downer is one scene when you are tied to a chair (no spoilers!) and you have to 'hop' the chair about to get out. One wrong move and the game ends. Pity they have to stick a daft bit in like that. I sort of think it is like a Resident Evil game without the zombies, but all the puzzles. Good fun and under a tenner a DEFINATE buy for CSI fanatics needing their next fix.
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Most Recent Customer Reviews
Unplayable Rubbish
I actually bought this as part of a set of 5 called "Ultimate Mystery & Adventure Collection" which is on a separate page. Read more
Published 3 months ago by Midlander
No Work of Art
The art of murder is a traditional inventory based point and click adventure game along the same lines and Broken Sword and Syberia. Read more
Published on 5 May 2010 by Amatheya
Excellent.
This was shall I say the first "proper" point and click game I have bought. I loved it!

It can be a bit slow sometimes and its not a game for high action gamers, you... Read more
Published on 4 Mar 2009 by Mrs. L. Endean
Great!
Its my first time playing this type of game and I have really enjoyed it! It wasn't too easy nor too difficult and your opinion on the murderer keeps changing. Read more
Published on 26 Dec 2008 by I. Jimenez
...not quite
This game was a let down. I'm always looking for clever, brain-engaging point-and-click adventure games. This one was ok: the overall plotline and ambience/graphics are fine. Read more
Published on 12 Dec 2008 by verethragma
Atmospheric puzzler
A rookie FBI agent sees her new partner shot on her first day. She wants to hunt down his killer but is reassigned to the investigation of a serial ritual killer. Read more
Published on 23 Nov 2008 by Theo Clarke
everybody wants to be a critic!
don't intend to do a long critique of this game; it's not in the top league, but, it's colourful; lasts a reasonable amount of time for the outlay and keeps us adventure freaks... Read more
Published on 30 Oct 2008 by Mr. B. Reynolds
Bad Graphics
This sounded like an interesting story - so ignoring the previous reviewers comments, I thought I would give it a go, however I was extremely disappointed. Read more
Published on 10 Jun 2008 by Mrs. Claire joyce
Flawed
The game itself would be good except that the controls are very jerky and it takes a long time to load between each scene and the programme gets stuck in a rut and you have to keep... Read more
Published on 27 May 2008 by Gaming Girl
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