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AntiPatterns: Refactoring Software, Architecture and Projects in Crisis (Computer Science) Paperback – 20 Mar 1998

3.3 out of 5 stars 23 customer reviews

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Product details

  • Paperback: 336 pages
  • Publisher: John Wiley & Sons; 1 edition (20 Mar. 1998)
  • Language: English
  • ISBN-10: 0471197130
  • ISBN-13: 978-0471197133
  • Product Dimensions: 19.6 x 2.5 x 24.4 cm
  • Average Customer Review: 3.3 out of 5 stars  See all reviews (23 customer reviews)
  • Amazon Bestsellers Rank: 46,701 in Books (See Top 100 in Books)
  • See Complete Table of Contents

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Product Description

From the Author

Knowing when to apply patterns is critical.
AntiPatterns tries to help the practitioner identify when and how to apply a pattern by recognizing the symptoms of a bad pattern (AntiPattern). The refactored pattern deals with both the symptoms and the root cause. We use many recognized and successful patterns from the patterns community who have been very supportive in getting this book 'out the door'. We attempt to make the whole process fun and easy to use. This is just the start of AntiPatterns and we wish to get people energized in using them and developing new ones.

From the Back Cover

"The AntiPatterns authors have clearly been there and done that when it comes to managing software development efforts. I resonated with one insight after another, having witnessed too many wayward projects myself. The experience in this book is palpable." –John Vlissides, IBM Research "This book allows managers, architects, and developers to learn from the painful mistakes of others. The high–level AntiPatterns on software architecture are a particularly valuable contribution to software engineering. Highly recommended!" –Kyle Brown Author of The Design Patterns Smalltalk Companion "AntiPatterns continues the trend started in Design Patterns. The authors have discovered and named common problem situations resulting from poor management or architecture control, mistakes which most experienced practitioners will recognize. Should you find yourself with one of the AntiPatterns, they even provide some clues on how to get yourself out of the situation." –Gerard Meszaros, Chief Architect, Object Systems Group Are you headed into the software development mine field? Follow someone if you can, but if you′re on your own–better get the map! AntiPatterns is the map. This book helps you navigate through today′s dangerous software development projects. Just look at the statistics:
∗ Nearly one–third of all software projects are cancelled.
∗ Two–thirds of all software projects encounter cost overruns in excess of 200%.
∗ Over 80% of all software projects are deemed failures.
While patterns help you to identify and implement procedures, designs, and codes that work, AntiPatterns do the exact opposite; they let you zero–in on the development detonators, architectural tripwires, and personality booby traps that can spell doom for your project. Written by an all–star team of object–oriented systems developers, AntiPatterns identifies 40 of the most common AntiPatterns in the areas of software development, architecture, and project management. The authors then show you how to detect and defuse AntiPatterns as well as supply refactored solutions for each AntiPattern presented.

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Inside This Book

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AntiPatterns represent the latest concept in a series of revolutionary changes in computer science and software engineering thinking. Read the first page
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Customer Reviews

Top Customer Reviews

Format: Paperback
The patterns start in chapter five. Ignore the rest of the book on pain of absolute boredom. For example chapter two (32 pages) defines the keywords to be used in catagorising the patterns. Chapter three (9 pages) defines all the ways that patterns are ever written up, probably in order to justify changing it in this book. I notice that most or all the good reviews are by management and consultants, so maybe it works better for them, but I found the engineering antipatterns too few in number and too obvious in solution. Instead try Deathmarch Projects, Writing Solid Code, and Debugging the Development Process. They don't have the magic word "pattern" in the titles, but they're a lot more use.
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Format: Paperback
This book tries to follow on the success of the wonderful book Design Patterns (Gamma, et. al.) but fails miserably. It's been said in other reviews that this is "common sense packaged as wisdom", and this is not far from the mark.
While some of the anti-patterns are mildly useful -- particularly the ones specifically related to software development itself -- the ones related to project management are so obvious and general that all but the novice will roll his or her eyes back with disbelief that these could be included in a software engineering book.
For instance, the "Corncob Pattern" is a difficult person who causes problems through destructive behaviors and how to work around him or her. It's true that we all run into people like this, but this is supposed to be a book at least _somewhat_ related to software.
They have three patterns that essentially deal with overplanning ("Analysis Paralysis", "Death by Planning", and "Design by Committee"), and while I suppose these are possible, too little planning is much more likely to cause project debacle than too much. In fairness, they do have a not-enough-planning pattern, "Architecture by Implication", though this deals with architecture and not requirements.
Believe it or not, "Irrational Managment" is a "pattern" in an engineering book that discusses what to do if your boss is the problem. This seems to be a topic best left to Dr. Laura, in "Ten Stupid Things Managers Do To Mess Up Your Project".
I was unfortunate enough to read "Anti-Patterns" before "Design Patterns", and the poor quality of the former nearly kept me from reading the latter. These books are simply not in the same league, and some might say not even in the same industry.
Avoid this book unless you have very little real-world experience in the software business.
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Format: Paperback
In 1994, a book was published that caused a mini-revolution in the field of software development. The book was _Design Patterns_ by Gamma et. al. Their approach was to describe software in terms of patterns, which are abstractions that are more general than a standard algorithm. Since that time, a small but growing band of individuals have made great progress in the codification and application of patterns. Preliminary indications are that properly understood, and it is problematic that anyone really does at this time, and applied patterns will have a substantial affect on software development.
An antipattern is a pattern that has negative consequences when applied. This ranges from the antipattern that almost always leads to a negative consequence to those that are generally positive, but lead to negative results when used in the wrong context. One example is the Cut-and Paste Programming antipattern. We all have benefited from the use of cut and paste and we have all suffered when we used it in an inappropriate situation. Many such examples are given, and fortunately for us all, for each antipattern the authors provide instructions on how to recognize it, what causes it and how to cure it. Anyone who has worked in software development has experienced one or more of these problems.
In keeping with a negative often being more significant than a positive, it is quite possible that the study of antipatterns will yield more substantial results than similar effort being expended elsewhere. That is why I included this book in my list of best books of the year that appeared in the September, 1999 issue of _Journal of Object-Oriented Programming_.
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Format: Paperback
AntiPatterns: Worth it just for the shear fun of it.
I have never enjoyed reading about the foibles of software development and software project management than reading the AntiPatterns book.
Not only does this book tell you about a number of AntiPatterns, but you also get Patterns or refactored solutions to deal with the AntiPatterns.
I just skimmed the introductory chapters, so I could get to the meat of the book: the AntiPatterns. As you read through them, you will be nodding your head. Quite a number of them are just plain common sense. However, if you have not "Been there, done that", you will truly appreciate them.
I also like the fact they have AntiPatterns at all levels of Software Development. From the Blob: a CLASS that does it ALL, to the CORNCOB: the individual who says: "We must use CORBA". This book will be useful for all participants from the developer to the Project Manager.
I congratulate the authors on an informativ! e and entertaining book!
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