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The Animation Book
 
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The Animation Book [Paperback]

Kit Laybourne
4.1 out of 5 stars  See all reviews (11 customer reviews)
RRP: £16.99
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Frequently Bought Together

The Animation Book + The Animator's Survival Kit + Timing for Animation
Price For All Three: £44.10

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  • The Animator's Survival Kit £20.65

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Product details

  • Paperback: 448 pages
  • Publisher: Crown Publications; 2nd Revised edition edition (1 Aug 1998)
  • Language English
  • ISBN-10: 0517886022
  • ISBN-13: 978-0517886021
  • Product Dimensions: 18.6 x 3.2 x 22.9 cm
  • Average Customer Review: 4.1 out of 5 stars  See all reviews (11 customer reviews)
  • Amazon Bestsellers Rank: 139,258 in Books (See Top 100 in Books)

More About the Author

Kit Laybourne
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Product Description

Product Description

The first edition of The Animation Book, published in 1979, became the authoritative guide to making animated movies. Now, as we enter the twenty-first century, the explosion in computer technology has created a corresponding boom in animation. Using desktop hardware and software, animators can easily produce high-quality, high-artistry animation and mix the aesthetics of traditional cel animation with dazzling 3-D effects. Kit Laybourne's digital revision to The Animation Book brings you to the cutting edge of animation technology. Richly illustrated with frame-grabs, production stills, and diagrams, this volume shares Kit's infectious enthusiasm for the limitless possibilities of today's hybrid techniques, and it provides beginning animators with all the information they need to jump in and start their own animation projects. More advanced animators will find The Animation Book to be an invaluable resource with detailed descriptions of filmmaking gear, computer hardware and software, art supplies, plus Internet and other resources.

Using an innovative case-study approach, Kit deconstructs how a range of digital projects were carried out at some of today's hottest animation studios, including Wildbrain, Blue Sky, Protozoa, Fantome, Broderbund, Nicktoons, and Klasky Csupo. These step-by-step studies show how desktop animators can follow the same creative process in their own films.

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Customer Reviews

11 Reviews
5 star:
 (6)
4 star:
 (2)
3 star:
 (2)
2 star:    (0)
1 star:
 (1)
 
 
 
 
 
Average Customer Review
4.1 out of 5 stars (11 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

7 of 7 people found the following review helpful:
4.0 out of 5 stars A great starting place for the independent animator., 17 Aug 1999
By A Customer
This review is from: The Animation Book (Paperback)
This book is a great guide to the starting animator, covering all aspects of animation with some general information of everything. This new digital edition is more comprehensive than the first edition because it explains how to use the computer as a tool for animation in both the 2D and 3D formats.
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15 of 17 people found the following review helpful:
5.0 out of 5 stars Wow!!, 9 April 2001
This review is from: The Animation Book (Paperback)
This is a very practical book for those poor folk who have to make their own animation set-up from scratch at home, like me. It has just about every computer programme there is, and lots of the other older methods like Super 8 which is always a good emergency method for getting stuff seen quick and rough. Also, there is lots to inspire anyone starting out in animation; it says "Look at all the stuff you could do, it's limitless"
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2 of 2 people found the following review helpful:
5.0 out of 5 stars For people who want to learn animation at home, 31 Dec 1998
By A Customer
This review is from: The Animation Book (Paperback)
This book is exactly what I was looking for! I have always admired cartoons, and now as an adult of 28, I want to explore how I can create animation. This book goes through everything, from using pressure sensitive tablets for the first time, making homemade camera stands, using computer programs, and digital cams. It has lessons for drawing and exploring different medias, traditional and computer.

The author really encourages you to explore, and you don't even have to be a great artist! If you are thinking about going into animation, this book is really for you! All the fun without the commitment and money to go to school.

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