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Alan Moore's Writing For Comics Volume 1
 
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Alan Moore's Writing For Comics Volume 1 [Paperback]

Jacen Burrows , Alan Moore
4.1 out of 5 stars  See all reviews (10 customer reviews)
Price: £4.50 & this item Delivered FREE in the UK with Super Saver Delivery. See details and conditions
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Alan Moore's Writing For Comics Volume 1 + Making Comics: Storytelling Secrets of Comics, Manga and Graphic Novels + Understanding Comics: The Invisible Art
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Product details

  • Paperback: 48 pages
  • Publisher: Avatar Press (23 Jun 2003)
  • Language English
  • ISBN-10: 1592910122
  • ISBN-13: 978-1592910120
  • Product Dimensions: 25.4 x 16.5 x 0.5 cm
  • Average Customer Review: 4.1 out of 5 stars  See all reviews (10 customer reviews)
  • Amazon Bestsellers Rank: 56,434 in Books (See Top 100 in Books)

More About the Author

Alan Moore
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Product Description

Product Description

The master of comic book writing shares his thoughts on how to deliver a top-notch script! The main essay was originally written in 1985 and appeared in an obscure British fanzine, right as Moore was reshaping the landscape of modern comics, and has been tragically lost ever since. Now Avatar brings it back in print, collected for the first time as one graphic novel, and heavily illustrated by Jacen Burrows. Moore also provides a brand new essay on how his thoughts on writing have changed in the two decades since he first wrote it.

About the Author

Alan Moore is one of the most respected and admired writers in comics today, with a host of industry awards and accolades. His credits include The Ballad of Halo Jones, Captain Britain, The League of Extraordinary Gentlemen, Lost Girls, Promethea, Swamp Thing, V For Vendetta and Watchmen.

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Customer Reviews

Most Helpful Customer Reviews
29 of 29 people found the following review helpful
Thought-provoking 19 May 2004
By M. Board VINE™ VOICE
Format:Paperback
Hmm ... this is an interesting one. I'm a wannabe comics writer, and I'm a huge fan of Alan Moore. Somehow, though, I'm not entirely convinced that his obvious genius for the medium has quite translated into this essay.

The most valuable part of Moore's advice here - and it's worth getting this book just for that - is his comments on characterisation and world-building. Basically, he encourages people to write 3- and 4-D characters and worlds, not just plots that move predictably from A to B, and outlines some useful ideas and techniques to help people start doing that.

However, the insights on the actual writing of a single comic that he chooses to share with us come across - to me at least - as a little insipid. Perhaps this is because the essay was written at a relatively early period in his career, so the writing techniques he mentions are a bit hackneyed - and to be fair, Moore has added an epilogue admitting exactly that.

Nevertheless, it still stands: Moore has an incredible knack for pacing his stories, marrying words with pictures, weaving details within details and levels of meaning within levels. Somehow, precious little of that knack - precious little craft - is revealed to us in this essay.

Then again, perhaps that's the point. Moore frequently points out that there's no mileage in him teaching hundreds of people to Write Comics The Alan Moore Way. The essay emphasises above all else how important it is to work hard at writing good, original work, instead of just rehashing what's gone before.

All in all, I guess you buying this essay depends on where you feel you are as a writer. There's a lot in here that I'd already figured out for myself from reading Moore's and others work; there's also a lot in here that was new to me. But in any case, it's Alan Moore and it's dirt cheap, so it'll never be a waste of money.

If I sound unsure, then that's exactly how this essay left me, so do what you will with that.

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18 of 18 people found the following review helpful
Format:Paperback
I'm a big Alan Moore fan and whilst this book was good in that I enjoyed hearing stuff from the man itself it is painfully short and out of date.
The core of the book was written in 1985 when Alan was riding high after Watchmen, V for Vendetta and his other great work. It gives you a good argument for and against the strengths and weaknesses of comics and talks about visual story telling whilst encouraging you to challenge what is cliche and conventional. all good stuff but still only a twenty mnute read.
Then comes the afterword, written in 2002, in which the Alan Moore we are now familar with comes along and undermines everything in the core of the book. Inviting the reader to igore all of it and do something else. This afterword is refreshingly honsest and very telling of the modern writer's attitudes to the industry and indeed his own work. I even shead a tear reading it, as this is not the sort of thing I expected to be reading in a book of this nature.
Anyway. Is this book worth it. Well, it is quite cheap and it should be for what you get, it's about the size of a comic. I'd be more inclinded to look out for it next time you go to a comic shop or stall and buy it second hand. Or ask around to see if any of your mates will lend it to you.
Not a rip off - just slightly over priced and underwelming.
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16 of 17 people found the following review helpful
Format:Paperback
Thinking about writing a comic? Rekon you have a good idea but just can't get started? Want to know the secrets of the worlds greatest living creative mind?

Lie back and prepare to be dazzled!

No, but seriously...

In this slender tome (not 50 pages, with illustrations), originaly published in Wizard with a recent afterword, Alan Moore tells us, not just how to write for comics but shares his whole philosophy of writing with us in his disengenuos humble style. Reading the prose you can really see just what it is that makes Alan Moore so special.
Anyone taking, (or teaching) a creative writing course cannot ignore this book. Nor can anyone who considiers themselves a true Alan Moore fan, nor anyone who even takes the medium seriously.

To paraphrase what Warren Ellis says on the back, one for the shelf of any smart comics fan or interested party, next to your McClouds and Eisner.

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Most Recent Customer Reviews
Fascinating but somewhat short
This is basically a reprint of an article that Alan Moore wrote for a fanzine back in 1985 with an afterword written in 2003. There is also some artwork from Jacen Burrows. Read more
Published 17 months ago by The Emperor
A must for any Moore's Fan!!!
Great author, great book, the author shares the general guide lines that shaped his unique style, as a teaching book no doubt we all agree, it's not excessive nor thorough, still... Read more
Published on 19 April 2010 by Mr. H. E. FAKROUN
Insightful essays ...
This slender volume reprints an extended essay from 1985 along with a short follow-up from 2003. The main piece consists of Alan Moore's thoughts on the mechanics and thought... Read more
Published on 6 Sep 2009 by Gregor
Alan Moore's Writing for Comics
This does what it says on the tin. It's densely written, though, so you have to concentrate. Alan Moore doesn't tell you how to do things his way, because he doesn't believe in... Read more
Published on 17 May 2009 by Mark Bones
Genius with a sock puppet!
Alan Moore has managed to shake up the comic industry from the bottom up. There are no other words for him than visionary, though often self indulgent and purposefully... Read more
Published on 29 Mar 2009 by Mr. C. Jones
Excellent for Moore addicts.
If you can't get enough of Moore, you need to read this insightful essay. Bear in mind that's essentially what this is; it's not a comprehensive textbook on approaches to writing,... Read more
Published on 24 Mar 2006 by dhc
Witty, improving, important, a bargain
In the afterword to this, the author himself seeks to caveat that which precedes it, which is both slightly churlish and highly entertaining. Read more
Published on 23 July 2004 by sparky
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