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Thankfully the gameplay appears just as developed as you take control of a civilisation from around the time that Age of Empires II left off in the 16th century and continues up to 1850, as you battle to take control of the New World. Gameplay is actually split between the Americas though and your home city back in Europe, which you must also maintain and upgrade in order to keep the populace happy.
The most exciting element though is undoubtedly the new combat system, where the dull and mechanical "tank rushes" of the previous games have been replaced with stunning looking battles of gunpowder and sword blades as you fight angry natives and rival colonisers.
As is demanded of any PC game nowadays theres also a cool sounding multiplayer mode, with the eight different civilizations you can control allowing for a large variety of different play styles. Thats if you can actually gather your wits enough to form a strategy and stop ogling the frankly incredible looking graphics. -- Harrison Dent
This preview is based on an incomplete version of the game; features or problems mentioned above may not appear in the finished game.
System Requirements
Windows: XP-256 RAM
Processor: 1.4GHz
Hard Drive: 2GB
Video
Graphically this game is beautiful and some of the effects are just wonderful. The weapons feel powerful and the ship -v- ship battles are just stunning. My graphics card is a 256 MB Radeon X600 and on any setting this game works well.
Playing the game is very interesting. There are now limits on the number of some things you can build - such as ships. The villages are now much better, and they do a lot with out being told. if they are idle and there is something obvious to do nearby - they will do it.
Home cities are a wonderful advancement in the game giving it a much more satisfying feel. The more you play the game the better the things you can have sent to you after every few minutes in the game. You gain experience for gathering resources etc., and then this allows you to ship in some extra coin, or eventually a mini army!!!
The campaigns are easy to get into and follow a nice family tale where you can somewhat empathise with the leaders you control. The objectives for the missions are no longer - kill everyone - but there are more specific objectives - one mission is simply to gain experience!
Though most of this game is strong, the one futile thing is treasures. Dotted around the map there are small treaures guarded by, say, a pack of wild bears. After using your explorer to kill the guardian, you can take the bounty - this is often a very small amount of coin etc. However, sometimes you get rewarded with a special warrior or some settlers, so its not all bad!
Overall a very good game, bound to provide hours of fun. The effects when blowing stuff up are very satisfying, and the overall style of the game is extremely finished - a wonderful improvement on a wonderful series of games. I thoroughly recommend you purchase this game.
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