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Direct Action has incredible gameplay:
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The game in itself is vast improvements on Generals - Generals allows for infantry surviving direct hits from artillery. That doesn't happen here - mortars, MLRS, field guns - it all sends infantry flying. Similarly, the ability for troops to actually have a firefight inside buildings is rather impressive in my opinion. It needs a bit of a tweak to allow direct helicopter assaults onto the rooftops though.
To be honest, I'm not entirely sure where the main focus of this game is - is it on street fighting or the old fashioned c&c school of slaughter and manouvre? Certainly, if you wanted to try and attack using only tanks, you could try it, right until they hit a roadblock with rpg launchers either side.
If you ever wanted C&C to have units like mortars, mobile repair vehicles, and even better - nuclear weapon counters - this is probably the game you're after.
It takes a bit of time to get used to some of the more unusual features (you can order your troops to hide in trees and ambush, lie down, your snipers to pick off enemy in buildings and infantry to capture enemy left behind), but if you can get beyond that, you'll find this game is far more realistic and enjoyable (I'm waiting for them to release a patch with a London map, not just the Washington DC map!)
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