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Finally, a robots book for people who don't know the first thing about robotics! Absolute Beginner's Guide to Robots is well-written, inviting, and action-packed, with engaging ideas and fascinating factoids about robots and robot-related arts and sciences. You are led gently into the intimidating world of robotics, but nearly 400 pages later, you emerge with a respectable knowledge of robot history, the major fields and "schools" of robotics today, and the basic skills and resources needed to create hobby robots. By the end of the book, you will be the proud owner of three bots, the first two of which demonstrate key robotic principles. The third is a programmable/expandable robot, which serves as a platform for future experimentation. And best of all, these robots are built with simple to get and inexpensive parts - many of which you already have around the house!
Finally, a robots book for people who don't know the first thing about robotics! Absolute Beginner's Guide to Robots is well-written, inviting, and action-packed, with engaging ideas and fascinating factoids about robots and robot-related arts and sciences. You are led gently into the intimidating world of robotics, but nearly 400 pages later, you emerge with a respectable knowledge of robot history, the major fields and "schools" of robotics today, and the basic skills and resources needed to create hobby robots. By the end of the book, you will be the proud owner of three bots, the first two of which demonstrate key robotic principles. The third is a programmable/expandable robot, which serves as a platform for future experimentation. And best of all, these robots are built with simple to get and inexpensive parts - many of which you already have around the house!
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The book begins with a fascinating history on the origins of robots leading through to robot kits available today (like Lego Mindstorms), as well as off-the-shelf robots (like Aibo).
The book culminates in three hands-on projects involving building a walking coat hanger, animating an old computer mouse, and then a walking CD rack with an embedded microcontroller for brains, programmable by Visual Basic. These projects are all slightly zany and even off-the-wall but demonstrate solid techniques and show just how robotics is limited only by one's imagination. Best of all, they use as few commercial parts as possible, preferring to recycle household junk.
This title is a delight to read; it is absorbing and highly entertaining. However, to my mind, its absolute greatest attribute is the sheer sense of fun and enthusiasm which radiates from the author. It's clear he has an enquiring mind and an almost childish fascination for robots. It's easy to imagine him longing for his very own R2D2! This pure sense of wonderment really comes out and is sure to infect even the most technophobic of readers. This is wonderfully remniscent of the "hacker" spirit possessed by all the greatest computer scientists and hobbyists who really strive to understand just how technology works, and how to develop it themselves.
The book concludes with a detailed, annotated, list of books, magazines and Web sites that can be referred to for more information. Finally, it contains a 10% off voucher for a US based robot parts Web-store but fortunately for international readers the parts used throughout can be sourced from most any electronics or hobby supplier.
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