- Platform: Xbox 360
- BBFC Rating: Suitable for 18 years and over. Not for sale to persons under age 18. By placing an order for this product, you declare that you are 18 years of age or over.
- Media: Video Game
- Item Quantity: 1
Platform: Xbox 360
Even though the game obviously features loads of Nazi enemies, Wolfenstein is not so much a World War II game, as a game centred around "dark science" and "Supernatural Science fiction." In it players move between the parallel dimension of the Veil and that of our own as they command an enormous arsenal of conventional weapons or unleash the Nazi's own dark powers and perverted science against them with supernatural weapons and Veil-enhanced firepower.
One of the major strengths of Wolfenstein is that it allows you to choose the way you want to play. Although as in previous games in the series B.J. Is a one man wrecking crew, he also works with a local resistance group. This means that players have the choice to follow the standard missions as they are revealed, take on requests from the resistance to explore the gameplay area and investigate the Nazi experiments, or to tackle the whole endeavour in multiplayer mode.
A huge part of Wolfenstein's sci-fi identification comes via gameplay that relies on the accumulation and use of a number of 'Veil Powers'. These powers though supernatural in origin, are used in large part by B.J. To magnify the effectiveness of his conventional weaponry and tactics. A sampling of these powers include: 'Mire,' which allows you to slow down time around B.J. So that he can take out enemies and obstructions such as machine gun nests, without the risk of taking severe damage; 'Veil Sight,' a sort of supernatural night vision that helps you see enemies in the dark; and 'Veil Shield,' which absorbs bullet fire and can be used as a battering ram in some circumstances. As with all the weapons in the game, all Veil Powers can be upgraded and indeed must be in some cases to proceed through the game.
A notable caveat that comes along with the mastery of Veil Powers is that they do not necessarily guarantee overall success. As the game proceeds, the Nazis become aware of B.J. And his understanding and use of these powers and in response distribute 'Veil Inhibitors,' devices that negate the use of these Veil-powered abilities within range of them. This opens up a puzzle-solving aspect within Wolfenstein that require players to explore the environments around them to find the inhibitors and destroy them in order to proceed.