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Star Wars: Galactic Battlegrounds
 
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Star Wars: Galactic Battlegrounds

by Activision
Windows NT / 98 / 2000 / Me
3.8 out of 5 stars  See all reviews (20 customer reviews)
In stock.
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Game Information

  • Platform:   Windows NT / 98 / 2000 / Me
  • ELSPA Minimum Age: 11
  • Media: Video Game
 See more system requirements

Frequently Bought Together

Customers buy this item with Star Wars: Galactic Battlegrounds - Clone Campaigns Expansion Pack (PC) £19.95

Star Wars: Galactic Battlegrounds + Star Wars: Galactic Battlegrounds - Clone Campaigns Expansion Pack (PC)
Price For Both: £59.90

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Product Features

  • Real-time strategy set against a backdrop of the entire Star Wars saga
  • Six key civilizations: Galactic Empire, Rebel Alliance, Wookiees, Gungans, Royal Naboo, and Trade Federation
  • Execute your campaign over land, sea, and air
  • Knights, stormtroopers, X-wings, AT-ATs, snowspeeders, AT-STs, Wookiee Kas tanks, and droids
  • Create custom single- or multiplayer battlegrounds with the scenario editor

Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B00005NJJP
  • Release Date: 23 Nov 2001
  • Average Customer Review: 3.8 out of 5 stars  See all reviews (20 customer reviews)
  • Amazon Bestsellers Rank: 9,287 in PC & Video Games (See Top 100 in PC & Video Games)

Product Description

Amazon.co.uk Review

Universal conquest, armed invasion of alien planets, Wookiees with hairy flares and X-Wing fighter squadrons. They're all in Star Wars Galactic Battlegrounds and they're all, happily, superb.

Star Wars games have had a chequered history on the PC, ranging wildly between the very good (X-Wing/TIE Fighter) and the utterly awful (Force Commander). It's great to see, then, that LucasArts are firmly back on track with their newest PC release, a real-time strategy affair based on the highly successful Age of Empires engine.

There's nothing essentially new here for the hardened RTS gamer. Resources need to be mined, units built and technologies researched in the race to crush the opposition. All of this is handled in time-honoured format--build workers, cut down things, process the results through factories and hardware pops out at the end of the process. What gives this the edge is the Star Wars setting and the quality of the graphics, which are visually appealing and stay accurate to the wealth of Star Wars information that already exists.

There are six basic "races": human Rebels, the Empire, Gungans, Wookiees, the Trade Federation and the Naboo, each with their own specific weapons and tools--there's nothing quite like sending a squadron of AT-ATs into battle and watching them smash the Alliance to bits. The sound helps massively here with dozens of samples included that sound very much as though they've been taken from the movies.

In addition to the standard hardware afforded each side, Force alliances come into play and it's possible to side with either the Jedi or the Sith depending on your preference. It's also possible to conjure up Jedi Knights and Sith Dark Lords.

Unit balancing is pretty good here, there are no invulnerable units, everything has definite strengths and weaknesses and if you think tactically there are ways around any problem, provided you have the resources.

Tactically, the computer plays a nifty game and doesn't make too many silly mistakes making this a great one-player experience. Moving to the multiplayer game takes things to a whole new level, however, and provides genuinely exciting gaming.

As an addition to the current family of Star Wars games, Galactic Battlegrounds is a real winner, combining depth of gameplay with a genre that's familiar to the vast majority of gamers. This is top stuff. --Redfoo Khanzada

Manufacturer's Description

The destiny of a galaxy hangs in the balance and you're in command. Star Wars Galactic Battlegrounds lets you lead the armies of Star Wars to victory in intense, real-time strategy clashes. Enter the fray as the Galactic Empire, Rebel Alliance, Trade Federation, Wookiees and other civilizations in campaigns that will determine the final outcome of the Galactic Civil War. Star Wars Galactic Battlegrounds: Take control!

Epic real-time strategy set against a backdrop of the entire Star Wars saga Conflicts involve six key civilizations: Galactic Empire, Rebel Alliance, Wookiees, Gungans, Royal Naboo and Trade Federation Execute your campaign over land, sea and air with over 300 different units and structures in single-player campaigns, skirmishes and multiplayer battles Combat arenas extend from interstellar asteroids and aerial encounters to submerged cities and ground battles

Deploy vast legions of units into battle-up to 200 per side- with units that can include bounty hunters, Jedi Knights, stormtroopers, X-wings, AT-ATs, snowspeeders, AT-STs, Wookiee Kas tanks and droids Manage your resources and integrate the power of upgradable technology into your strategy, such as Wookiee ingenuity, advanced Gungan biotechnology and Jedi stamina. Each technology level brings new wonders and new forces. Accessible gameplay built upon the familiar RTS engine adapted from Ensemble's popular Age of Empires series Use the scenario editor to create custom single- or multiplayer battlegrounds with virtually any Star Wars units and settings


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Customer Reviews

20 Reviews
5 star:
 (8)
4 star:
 (5)
3 star:
 (3)
2 star:
 (2)
1 star:
 (2)
 
 
 
 
 
Average Customer Review
3.8 out of 5 stars (20 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

15 of 16 people found the following review helpful:
4.0 out of 5 stars A long time ago......, 24 Nov 2001
By 
S. Hyles (UK) - See all my reviews
(REAL NAME)   
This review is from: Star Wars: Galactic Battlegrounds (Video Game)
I loved Age of Empires and the follow up Age of Kings. Whilst Microsoft look at producing their next offering (if they do?) LucasArts has used the Engine and produced the Ultimate, Age Of Futures (or pasts to follow the nature of SW).

What you get is the same mix of units with the same mix of pros and cons (as any other AOE game). There are two subtle differences. Firstly, it is Starwars. Can you stop an AT-AT assault, without investing in Snow Speeders) and most significantly, FLIGHT. In the Age Of Kings, how many desparate attempts to stop Trebuchets involved racing Horsemen at them. Now, the so called Blast Cannons can be bombed with a Wing of Tie-Bombers.

All in all this is a very good game (although the lack of the usual 12 civilisations is a little limited). I like the mix of old and new enemies (Naboo, Gungans, Trade, Empire, Rebels, Wookies?) and I love the style. But no 5 stars, it is another variant of the excellent AOE games.

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5 of 5 people found the following review helpful:
5.0 out of 5 stars I GET TO CONTROL STORM TROOPERS!, 25 Feb 2002
This review is from: Star Wars: Galactic Battlegrounds (Video Game)
Having never played the Age of Empires this game is built upon I didnt really know what to expect. My knowledge of strategy games involved a brief visit to one of the Command and Conquer (sp) incarnations but the lure of being able to control Tie fighters was just too great so I shelled out. After playing the practice missions with the smelly hairy Wookies I got into the game proper and straight away chose the empire. AT-ATs storm troopers Sith Knights and masters, they are all here and the action is pretty fast and furious. This game has replaced CM 01-02 in my drive which is no mean feat, go on buy it you wont be disappointed.
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17 of 19 people found the following review helpful:
4.0 out of 5 stars AOE reboxed, 20 Dec 2001
This review is from: Star Wars: Galactic Battlegrounds (Video Game)
At first i was highly disappointed with this game. The whole thing was just a mod for Age of Kings, and I felt cheated about paying twice for a game that could really have been released as an expansion set for the original.

I was unimpressed with the tutorial missions (largely because very little was new from AoE2), but once I had worked my way through them and onto the Trade Federation (Campaign 1), I found myself becoming increasingly absorbed by the game.

The music is, obviously, from the films, and I found myself humming away as I churned out workers.

Next, you get the heroes/villains from the films, who all have some natty catchphrases that they quote as you move them round the map.

The bonus missions (which become active on completion of each campaign) give you the chance to re-enact "historical" what-if? Star wars battles, such as the struggle for Hoth (Empire Strikes Back opening sequence for the uninitiated).

Unlike AoE2, all units do have a weakness (in AoE multiplayer I ALWAYS got nailed by huge packs of cavalry and trebuchets, no matter how many of my own I produced) - this is largely due to additional fortress units (bounty hunters (anti Sith/Jedi unit)) and AIR POWER. Gone are the days you can just park a cannon outside someones base and reduce it to rubble, because now they just pop over their wall with a few fighters and turn you to ash.

Each race has its own unique abilities and upgrades, making your choice important for the map type (Imperials are usless at sea good on land, Rebels good in the Air etc etc).

Admittedly, it could do with a few more races, but I expect there will be an expansion pack for this game on the cards (depending on initial sales).

The computer AI is improved from AoE (it seems), although it does still like to launch suicide missions with little trickles of single file troops attempting to attack heavily defended turrets (eg one of my scores revealed over 3000 kills for less than 50 losses on Moderate difficulty), and it also suffers on island maps or heavy air/sea dependent missions, where the computer obviously believes that one transport full of troops will do the trick against your entire base.

The real joy comes from playing multiplayer, although I must admit the LAN experience works better for me as I find the MSN zone clunky and awkward to use.

In summary, I found this game better and more interesting than AoE 2 (I only wish it had been released first). If you don't like Age of Empires, and/or you are not a Star Wars freak, then your money would be better spent elsewhere. It needs an expansion set with new races, and an enhanced AI that utilises the tech tree properly to increase the challenge, and GIVE US SOME CUTSCENES ALREADY!!!!!

Enjoy, and if you meet me on the multiplayer battlefield, prepare to get hosed :)

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