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For your enjoyment, you are given a virtual armory of ridiculously powerful devices with which to destroy your attackers. Expect gore, and lots of it.
Surprisingly, disc loading times in midlevel are short, and the movement is fluid with fast frame rates. Also, the control using the dual shock game pad is very well implemented, although for the small percentage of PlayStation owners who bought a mouse for the system, this game is compatible. In fact, Quake II makes the purchase of a mouse a worthwhile decision. Multiplayer games excel, even with tedious split screens. Rather than letting you save your progress anywhere, the game has specific saving points within each level, and enough of them so that you won't be too frustrated. --Jeff Young
Crawl through shafts. Blow up dimly lit subways and explore the dangerous shadows of moody, immersive 3-D environments. Perform 20 complex mission-based levels, armed with hard-core weaponry as you obliterate the alien dregs of the universe. Smooth 3-D models move like there's no tomorrow--in your case it might be true.
Killer effects allow you to wreak underwater devastation, shatter windows and blast away into dramatically lit environments. Become a well-oiled machine by modifying PlayStation gameplay variables for superior running, walking, jumping and firing control. Save set-ups of a fully configurable controller for enhanced movement, weapon aiming and viewing. Stay up to date on damage and weapons effects with dual analogue and dual shock analogue support. Features two- and four-player quad screen fragfests in newly designed deathmatch levels.
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