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A few other things that Alex also learns quickly is that he is not alone in possessing amazing abilities, that there is a secret war brewing in New York City and he is on its front lines. A deadly infection has spilled out of control and the government has seized the media to stop the spread of information and has placed New York under quarantine as martial law is instated; igniting a firestorm of combat, carnage and death. As he roams the city, he faces an ever growing army of infected creatures warped and changed by the virus. As it spreads, the virus overwrites the genetics of those it infects, warping and changing their form into something else, something that seems to have been planned. The answers he seeks appear to be tied to the virus, so he rushes to discover the truth behind it, but standing against him and his goal is Project Blackwatch. An elite army specialist force, they are tasked with halting the spread of the virus at any cost and are eager to bring Alex in dead or alive to determine his connection to it. It would seem that they are potentially both enemy and ally to Alex's cause. Will Alex assist Blackwatch in its hunt, or join forces with the virus and subjugate humanity, pushing his powers to the limit as the genetic shackles of humanity fall by the wayside? That choice is up to the player in Prototype.
Gameplay
In Prototype players engage in 'Deceive or Destroy' gameplay. This allows gamers the choice to either blend in with the population and covertly progress through the story, or fully unleash Alex’s powers, and move through New York City like a walking slaughterhouse, taking control of military vehicles, and causing destruction at every turn.
Although Alex is literally strong enough to fling people and large objects around easily, his most intriguing power is his ability to 'consume' people. In doing this he acquires their memories, abilities, and their appearance. New memories help him to solve the mystery of how he got the way he is, while new appearances allow him to shape-shift into new useful forms at will and abilities allow him to manoeuvre in parts of the game requiring specific skills in specific situations. In addition, Alex's consumption of people also facilitates his ability to transform his physical body and manipulate his senses. Most weapons acquired in this way are outgrowths from his appendages like exaggerated blades, shields, whips and claws used for brutal close combat, but consumption also allows for powerful abilities like thermal vision, which provides for vision through smoke and obstacles, as well as 'infected vision' with which Alex can detect hotspots of viral infection throughout the city.
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Most Helpful Customer Reviews
9 of 9 people found the following review helpful:
4.0 out of 5 stars
Anyone for Carnage?,
By Dario McGeachy (Exeter, England) - See all my reviews
= Fun:5.0 out of 5 stars
This review is from: Prototype (Xbox 360) (Video Game)
Sweet. Jesus. To ever so slightly rip off Yatzee from Zero Puntuation(check him out he's hillarious). How to describe a game where you can kill an old lady, eat her, take on her identity, run up the nearest skyscraper and then elbow drop off the top on to the horrified and confused onlookers below? Sound fun? Cause that's only the beginning of the carnage in probably the most over the top insane game i have ever had the joy to play.
Are you the kind of person who, when playing GTA, treats the missions as kind of a side project, preferring mindless destruction instead? Well this is a bit like that, on steroids, in the middle of an apocalypse, and you've got super powers, and a bats**t mental moral compass. In short. Amazing. Of course all this would count for nothing if the game itself was crap. But it's not. The game looks good. The story is fine. The controls don't get in the way and the sub-missions are satisfying and challenging. The game is more than proficient in all these area's without really excelling but then again, when you can throw cars at helicopters who really cares. If this sounds like your kind of thing then buy it. Buy it now and you will be happily bathed in blood and showered in scattered limbs for weeks to come. Lovely
5 of 5 people found the following review helpful:
4.0 out of 5 stars
Good - Not a classic though,
By Stanislav "NotStan" (Rickmansworth, UK) - See all my reviews
= Fun:5.0 out of 5 stars
This review is from: Prototype (Xbox 360) (Video Game)
I've had this game since it's release and have now decided to write a little review about it, well this game has a whole "Marmite Effect" printed all over it, I found some of the reviews stupid and skewed - as well as biased towards Infamous(Yes the dude that is afraid of the rain for half the game).
Alright, the main aspect of the game is the chaos that is found on the game, Picture this, there you are minding your own business, consuming random people and what not, out of nowhere bustle out a group of what seemed to be naked furless werewolf-like creatures, followed by millitary personnel armed with Grenade launchers, Assault Rifles, Rocket launchers, LMG's. Down the street roll a couple of tanks, heading straight for you. So there you are, trapped in the middle of all that chaos, now, picture yourself having hardcore shell armour, as well as large array of bio-integrated weaponary, to name a few - Heavy knuckles that make you look like a Orangutan dragging his knuckles or maybe a whip that can clear the whole street with a whip lash. You just jump into the fray and start killing stuff, that's what I do. It's just pure fun that way, unless you don't like that sort of thing and would much prefer attempting to get away from those pesky rain clouds. Ok, quick sum up; Graphics 6/10 Not the most impressive I have seen and I was rather dissapointed at first, but got used to them as the game carried on and forgave the lack of amazing graphics. Gameplay 9/10 Always fun to have a random slaughter reminiscent of that of the usual GTA IV massacre. The story also allows you to start over again with ALL your upgrades on the same difficulty, so if you have finished the story on EASY, next time you do the story on EASY, you will have ALL the upgrades that you have unlocked on the last game you have played. Combat 9/10 There is large variation of different combat techniques that you can use, there are weapons and vehicles to use as well as stealth tactics etc etc, I found the hand to hand combat to be most fun and the guns used by humans as the most effective weaponary on the game. Longivity 8/10 I have finished the game in about 10-15 hours(Somewhere in that timeframe), I've rushed the story and could have taken longer to explore the city and randomly take out humans and infected alike. --------------- Marmite effect, do not purchase if you find yourself nodding to any of those: I don't like Chaotic Games. I preffer good graphics over fun gameplay. Gamerscore is improtant to me. I like to be a good character.(Whether you like it or not, you WILL kill a civillian) I love infected zombie like creatures and would hate having to kill them/ I much preffer dodging the rain clouds rather than 2 attack helicopters. Just a few things that might turn you off this game.
2 of 2 people found the following review helpful:
2.0 out of 5 stars
Repetitive button basher,
By
= Fun:2.0 out of 5 stars
This review is from: Prototype (Xbox 360) (Video Game)
You are Alex Mercer. Waking up on a slab in a lab, you have no idea what has happened or what is going on. In your escape, you discover superhuman powers, tied into the mysterious release of a mutating virus working its way through Manhattan.
Alex has both the power to disguise himself, jump a long way and glide, but also to grow claws, a huge blade, pounding dumb-bell type fists and armour, as well as heat vision and the ability to detect virus-infected creatures. He's hugely more powerful than many of the enemies you'll encounter, and at first, this sense of power is quite cool. You'll enjoy running up the sides of tall buildings, floating gently down or simply falling down and staying unharmed as the impact crater around you spreads. Killing soldiers, passers by and even tanks is easy, and quite satisfying. Unfortunately, I enjoyed the game less and less as it went on. It quickly becomes formulaic - and it's a bad formula. In some ways it feels a lot like Red Faction: Guerilla, as the game philosophy is very much along the lines of 'more is better' - so the game will throw three tanks at you in quick succession, or five hunter mutants, or three helicopters. It quickly turns into a button basher with little regard for skill. It's also a bit repetitive - whilst there are strategic 'protect this' or 'take out these select targets' missions, you'll quite quickly get detected and have to resort to tactics of mass destruction. The missions are also usually segmented into three sections which are virtually identical (although of increasing difficulty). You can't seem to save mid-mission, rather like Bayonetta, so once you've started a mission, you'll want to finish it or you'll have to start again. Most of the bosses are ok, although one will have you grinding your teeth in annoyance. The sound is ok - I didn't really notice the music being anything special and there's the usual round of swishes, chops and screams of bystanders are you puree them. The graphics aren't amazing - most of the city looks fairly similar. The combos tend to be quite annoying - I ended up using just one or two, as some of them need you to press fairly unlikely or unmemorable combos (X and B for instance. Who can press X and B together?) Overall, good concept, but poor execution. The game is of a good length, but I couldn't wait to finish it. 2115|R27CAGD68X7H5R;2115|RBAWLNXHWAZTF;2115|R573VGVYA0YWR;
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