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Baldricks Tomb


Price: £21.59
Only 1 left in stock.
Dispatched from and sold by Funagain Games USA. Gift-wrap available.
4 new from £19.14
  • Age range: 8 and up / Number of players: 1 to 4 / Play time: 30+ minutes
  • Manufacturer: 5th Street Games
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Product Information

Technical Details
Item Weight1 Kg
Product Dimensions26.7 x 4.4 x 26.7 cm
Manufacturer recommended age:8 years and up
Item model number5TH1004
Number of Game Players4
  
Additional Information
ASINB00HETHGPC
Shipping Weight1.4 Kg
Delivery Destinations:Visit the Delivery Destinations Help page to see where this item can be delivered.
Date First Available22 Feb 2014
  
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Product Description

Baldrick's Tomb is a roguelike board game for 2-4 players. The game takes place in a four-story, underground tomb that is constantly being churned from the inside out by the late sorcerer Baldrick. The locations of everything including treasures, traps, monsters, and even the exits are completely randomized for every game as a result of Baldrick smashing the crypt to bits. The players are tasked with making their way down to the bottom of this tomb, collecting a precious treasure, then climbing back out.But this is really only a means to an end. The real reason for a group of treasure hunters to explore a dangerous tomb is so that they can (hopefully) acquire heaps of treasure. Players will use their wit, push their luck, and call upon powerful scrolls to help themselves and hinder others, all in the pursuit of treasure points. The player who makes it out of the tomb with the most points wins.

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Most Helpful Customer Reviews on Amazon.com (beta)

Amazon.com: 3 reviews
2 of 2 people found the following review helpful
Old school, rogue like experience in a 30 minute game for the whole family 8 Mar 2014
By Benjamin Gerber - Published on Amazon.com
This game is inspired by the old school, rogue like computer games. In these games, players (often represented by the ambiguous @ symbol) wander around randomly generated dungeons, delving deeper, gaining more stuff and searching for one, prime item. These games were brutal to players. There were no saves, no extra lives, and winning one was a true achievement. Baldrick’s Tomb seeks to replicate this experience in a quick to play board game. They’ve softened things up a bit – permanent, soul crushing death has been re-branded as “knocked out” and carries a much lesser penalty. All of the other aspects are here though, and they’re wildly appealing to both adults and kids.

The essence of this game is the game board. On this game board you will randomly place a bunch of rubble tokens, which when encountered by players are flipped over to reveal a number of different things. They could be scrolls, which give players interesting abilities. Pure, lovely treasure, which you need to win. Monsters, which can do some hefty damage to you but can also result in your character collecting more gold, or traps which are nasty affairs. If you’re really lucky, you may turn over a healing tile, which restores all of your character’s hit points. 10 of these rubble tokens are strewn about the board, with at least one board space in between each one. Also mixed in is one ladder leading down to the next level and at levels 2-4, Baldrick’s Gem – a hefty item worth 5 treasure.

Setup

Each player chooses one of four characters. These characters initially share all the same abilities, which is they can move up to 4 spaces and fight things. After choosing your characters, you’re dealt three skill cards. These skills are what make your characters unique. From extra hit points to collecting treasure when other players fail – all of your skills are helpful and make each character different every time.

Then each player is dealt two scroll cards – scrolls are also helpful and can do damage to monsters, help your character or hinder other players.

The clear red token shows how many Hit Points a character has, the clear green token indicates the character’s poison level. If ever the two should meet, or if the characters hit points equal zero, that character is knocked out.

Once you’re all set up, each player rolls the blue and red d8′s included in the game and uses the resulting coordinates to place their characters on the board.

Game Play

The object of Baldrick’s Tomb is to be the one to make it out with the most gold in the end. The end happens after 4 levels of the dungeon are played through.

Game play is relatively simple, and quite fast. Each player can move up to four dungeon spaces (though not diagonally). The point to doing this is to encounter rubble tokens, flip them over and then do what they indicate. Trap, monster, gold or scroll you draw on of those cards to determine what happens next.

If you encounter a monster, you can either fight it or choose to flee by paying it’s level in gold. If you choose to fight it, each monster has a chart at the base of the card, ranging from 1-8. You roll a d8 and consult the chart to see if the monster damaged or poisoned you, or if you've damaged it. Keep rolling until either you’re knocked out or the monster is defeated.

Once a monster is defeated you get the gold indicated in the card. Skills and scrolls can help you either avoid fights, or get them over a lot quicker.

After every player has taken their moves and if possible encountered something in the dungeon, the Impending Doom track clicks up one. When this reaches 5 (or 4 or 6 depending on how hard you want to make the game) the dungeon floor collapses and everyone is dropped to the next level.

This is bad. If that happens, you immediately lose half your gold. The alternative to this is to discover the exit and take the ladder down to the next level. If you do this, you may lose a turn or two of exploring, but you will not lose half your gold.

As each new level starts, each character’s hit points and poison levels are reset. Also, starting at level 2, Baldrick’s Gem is put into play and can be encountered just like any other rubble token. In addition to all this, you add in more powerful monsters as well. Monsters are divided into three decks, levels I through III. At the start of each new level, you add in harder monsters to the mix, shuffle the whole thing and take off playing.

Getting knocked out in this game isn’t the end of the world. There is no player elimination, which I like. Rather you lose half your gold (rounded down) and if you have Baldrick’s Gem, it goes to the person with the least gold, or the grumpiest 10 year old, depending. That last bit is a house rule. But then you reset your character and jump back into the fray!

Thoughts

This game is designed to play quick, and be appealing to both adults like myself who may be secretly craving that old rogue like feeling, and kids.

It certainly lives up to this design. My youngest was interested in it on the day it arrived and I pulled the game board out of the box to give it a look. We couldn’t play it for a few days due to prior commitments. When we did have time, she was right there at the table eager to get going.

It passed the real test though after our first play through. On the first level we were learning how to play. By the second level, my 7 year old had the basics down. By the 3rd level she was actively blocking me and finding all the neat stuff and by the end of the game she had won 20 to 11.

She begged me to let her stay up late and play again. When that didn’t fly, she extracted a promise from me to play the very next day, which we did. She won again much to her delight. It was a lot of fun for both of us, and a huge victory for her as she knew I wasn’t letting her win and it wasn’t random chance that led her to victory.

The game is billed as 8+ and my youngest is 7 and a half. She has a bit of difficulty reading some of the words on the cards, but once helped with this, understands the core concepts (and quite a lot of the less obvious strategies in game) without any issues. More importantly though, she loves to play this game. Winning that first game may have helped her opinion out a bit, but even after multiple plays, which she did not win every one of, she still asks to play.

From an adult, this game does several things for me. It gives me a fun game with lots of neat bits which I can play in a half hour. It allows me to play a (as my daughter says) ‘real’ board game with my kids. For me, I define this as a game I actually really enjoy playing. I’m as eager to break it out as they are.

My oldest at 10 years of age was slightly less enchanted with it at first glance, but got into it once her younger sister started pulling ahead towards the end of the second dungeon level.

Initially it looks a bit intimidated with four decks of cards and lots of tokens and skill cards. After the first set up though, I’d say each additional set up took perhaps 5 minutes of shuffling and sorting and was not intimidated to me or the kids.

The game play is fairly simple, as you’d expect from a game that runs 30-45 minutes in length with four players. Combat isn’t complicated and the game is not going to be as tactical as any of the ‘big box’ dungeon crawl games. For the price and aim of this game though, I wouldn’t expect it. If you go into this game looking for a quick, enjoyable dungeon crawl you’ll leave happy, even if your 7 year old beats the snot out of you.

I do like that there’s a fair bit of tension as the Impending Doom counter ticks closer to the collapse of the dungeon floor. You don’t want to lose half your gold! Are you going to go the extra distance to find out what’s under that unresolved dungeon tile? Will you make it back, or get hit by a trap that slows you down?

Final Verdict

Baldrick’s Tomb is a lot of fun for the whole family. It plays fast and furious, captures a lot of that dungeon crawl feel while still being highly accessible to young players. It straddles that line between fun for kids and engaging for adults quite well, as do many of the games from 5th Street Games. This is another title I wouldn’t hesitate to break out for my gaming group as game to start off the night, or wind it down.
Fun for the whole family! 21 Jun 2014
By Miken - Published on Amazon.com
Verified Purchase
My 12 year old boy is starting to get into D&D, but isn't quite ready for the complicated rule set. I was looking for a good board game that could potentially serve as a bit of a starter kit for him. Baldrick's Tomb is a wonderful game that fills that need for us. Fighting monsters, using skill based attacks, finding treasure... it's all here. There are also various play modes which was an unexpected, pleasant surprise.

My only criticism of the game is that perhaps it's a bit too easy. Even when putting the game on high difficulties, it's rare we get 'knocked out' due to the random nature of the die rolls. But that's a very minor complaint. We all enjoy the play time experience and my kids want to play this game a lot.
0 of 1 people found the following review helpful
Easy to learn,a good time for all 9 Mar 2014
By FlygURL - Published on Amazon.com
Received game quickly.
Good quality game pieces and board.
The 4 of us quickly figured out from the instructions how to play. YouTube helped too :)
I recommend this game.
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