The 3D Studio Max application is big and has great depth, but most of the available books that cover it are either the all-encompassing "bible" type--which are great reference books but often lack in-depth tutorials--or the getting-started type, designed to orient the new user without inducing a bad case of "featuritis overwhelmus."
3D Studio Max 3 Magic nicely fills the need of the intermediate to advanced user. It assumes the reader is already familiar with Max, has been working with it for some time, and is ready to move on to the next level.
Featuring 20 chapters written by nine top 3-D Studio Max artists, Max Magic is designed to be read, used, and worked through, but not necessarily in sequence. Each chapter is an independent tutorial demonstrating a specific technique, and each is well written and lavishly illustrated. Every page is in colour, helping to make the book a pleasure to flip through and each chapter easy to work through.
A good case in point is chapter six, "Lighting Effects: Rim Lighting and Diffuse Glow". The goal of this chapter is to simulate the lighting that falls on a foetus in a womb (or at least what we expect it to look like). An image of the final render is at the head of the c
From the Back Cover
3D Studio MAX 3 Effects Magic is structured in a cookbook for you, highly-trained chefs who are in constant need of new ideas for recipes. We know you don't need theory, and you don't need beginner level recipes. You need a cookbook you can use in the kitchn while your working. No non-sense instructions on very imaginative recipes, that you can then take and either use as is, or use as inspiration for your own creations. This book has 25 can't miss recipes for getting stunning effects from 3D Studio MAX.3, cooked up by some of the best CG chefs in the world.