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1920s Investigator Companion (Call of Cthulhu Roleplaying) [Paperback]

Keith Herber

RRP: 12.95
Price: 10.76 & FREE Delivery in the UK. Details
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Book Description

2 July 2007 Call of Cthulhu Roleplaying
When faced with the horrors of the Cthulhu Mythos, investigators need all the help that they can get. This essential player's aid for Call of Cthulhu provides it. The 1920s Investigator's Companion is split into four sections. "The Roaring Twenties" details life in the 1920s, from a general historical overview to listing of favorite songs, books, and films of the era. "On Becoming An Investigator" details the trials of becoming an investigator, offers 140 different occupations, and annotates the use of skills in the 1920s. "The Tools of the Trade" lists resources investigators may use for research, describes various forms of transport and transportation, and also catalog other equipment and weapons. "Words of Wisdom" brings the book to a conclusion by offering advice to the intrepid investigator. Now, for the first time, everything a 1920s investigator needs is gathered in one place.

Frequently Bought Together

1920s Investigator Companion (Call of Cthulhu Roleplaying) + Call of Cthulhu (Call of Cthulhu Roleplaying) + Cthulhu by Gaslight: Horror Roleplaying in 1890s England (Call of Cthulhu Roleplaying)
Price For All Three: 46.01

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Most Helpful Customer Reviews on Amazon.com (beta)
Amazon.com: 5.0 out of 5 stars  6 reviews
3 of 3 people found the following review helpful
5.0 out of 5 stars A perfect sourcebook for player's 23 Jun 2012
By Brian Giroux - Published on Amazon.com
Format:Paperback|Verified Purchase
The 1920's investigators companion is the perfect sourcebook for Call of Cthulhu player's.The book offers a great source of information that aides the player's and keeper(gamemaster).The book offers a wealth of knowledge,from the background of the 1920's to becoming an investigator,occupations and skills.Equipment,vehicles and mundane information really helps with bringing the 1920's to life.I highly reccomend thi book for all it's knowledgeable refrences that helps with the 1920's itself.This is a book that should be amongst anyone's Call of Cthulhu collection,for it will be of great use.
Don't pass this book by.Wether your a player or a keeper(gamemaster),this book is great to have,especially when prepariing to descend into the mythos and the 1920's.
1 of 1 people found the following review helpful
5.0 out of 5 stars An inspiration 4 Aug 2013
By Ian Affleck - Published on Amazon.com
Format:Paperback|Verified Purchase
A must book for anyone roleplaying 1920s CoC. Lots of interesting background and of historical interest even if your not playing the game. Easy to read and has given me lots of ideas.
1 of 1 people found the following review helpful
5.0 out of 5 stars Invaluable Resource 20 April 2013
By Greg S. - Published on Amazon.com
Format:Paperback|Verified Purchase
An excellent resource for anyone who plans on setting a CoC campaign in the twenties. Pretty much a must-have for players of the era who aren't history buffs.
1 of 1 people found the following review helpful
5.0 out of 5 stars A Nice Supplement 17 Jan 2013
By SpaceDude - Published on Amazon.com
Format:Paperback|Verified Purchase
Nice supplement for Investigators. While there's tons of material for Game Master's, this product gives the Investigator something to run with. Highly recommended.
5.0 out of 5 stars I'm terribly mad! 29 April 2014
By Sixes and Sevens - Published on Amazon.com
Format:Paperback|Verified Purchase
Not angry, but insane. This booklet is an incredible supplement to the core rulebook, featuring literally everything you can do in the 1920's as an investigator. It's easy to mix-and-match to create custom occupations as well. The book also contains the standard character creation sheets in the back and the guide to creating characters as well.

Please note that this is a supplemental book and does not go in-depth to what the character traits are (the core rulebook does, obviously), but does include trait bonuses and penalties. This book also contains sections on fashion, weaponry, auto-transportation, and their monetary value.

The weaponry section does not include stats for the weapons but does include monetary value, the core rulebook does. So in order to play an adventure in the 1920's, I recommend bringing both books with you.
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